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Re: Nike+ Basketball
Same here. Just got the shoes and was disappointed to find that they didn't have an Android app. Did some research into why, and the best reason I can find is that the problem is Bluetooth 4.0. The iPhone 4S has BT 4.0, which is why it doesn't need to use the 30-pin adapter that comes in the box with the Hyperdunk+ shoes. Since all other iOS mobile devices use the same 30 pin connector and the same OS, it is probably worlds easier to get things working across iOS devices like the iPod touch and iPhone 4.
Originally Posted by djdosage
This is probably one of those times where Android fragmentation is a legitimate problem, and they are probably having issue constructing a microUSB adapter that works with all the different versions of Android combined with the different versions of Bluetooth (some older Android 2.x devices only have Bluetooth 2.0, which might have A2DP but headset-only support. Newer Android devices have Bluetooth 2.1 + EDR, but still may only support certain types of headsets/devices and data transfer.
Luckily, this year's crop of Android phones all use Bluetooth 4.0, so just like the iPhone 4S, they are backward compatible with older Bluetooth devices, as well as newer devices that rely on BT 4.0 due to the technology's low power consumption. At the heart of this are devices like the Sport sensors found in the Hyperdunk+ shoes, as well as other fitness devices that also rely on the smaller power consumption to work properly.
If I had to guess, Nike would probably rather wait and just release the app without users having to have an extra adapter, which should very well be the case by late summer, considering all the HTC One X and Samsung Galaxy S3 sales across multiple carriers, as well as Bluetooth 4.0 devices like the DROID RAZR finally starting to get Ice Cream Sandwich. Writing a program to work on one OS (Ice Cream Sandwich) is probably far easier than having to go back and create a compatible program for Froyo and Gingerbread devices that are on their way out.