Ahagame - what should happen next...

Ahagame Triginta

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Sep 3, 2014
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Hi,
I have developed a free android :confused:game named Ahagame.
You can find it at Google Play. - I am still not allowed to post links....

The objective of the game is to climb down a castle and to do that you need to play games in mystery rooms.
Games are varied and can be similar to pool or shooting down objects with a brick or memorizing tones or guessing area or rolling with a gyro etc.

Now the question....what do you suggest should be the overall goal? What should be the cliff hanger that makes my users continue and continue.
What should happen when the user reaches ground....
I am open for suggestions and ideas on how to continue and improve.

And another thing....many people have complained over my graphics....and I have now improved...but can probably do more....
Would be thankful if someone here could help me understanding what exactly I should improve...maybe some examples of what you as a user don't like...and what you like.

Thanks - and if it helps getting this thread going...yes I am a female programmer - and I now there are not many women out there.
I don't know why.
:)
 

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