Hey guys !
Today I wanna talk to you about a game I made to get familiar with OpenGL on Android. The principle is simple : you need to protect the apple on the screen by smashing oncoming enemies. However, a simple principle doesn't mean a simple game and it might get pretty intense after some time.
Here's a link for those who would like to check it out !
Click here to chek it out
There is a little catch, to avoid spamming clicks just in front of the apple : There is a danger zone around it that causes the apple to take damage if you happen to click there.
Today I wanna talk to you about a game I made to get familiar with OpenGL on Android. The principle is simple : you need to protect the apple on the screen by smashing oncoming enemies. However, a simple principle doesn't mean a simple game and it might get pretty intense after some time.
Here's a link for those who would like to check it out !
Click here to chek it out
There is a little catch, to avoid spamming clicks just in front of the apple : There is a danger zone around it that causes the apple to take damage if you happen to click there.