Trouble with SDK
I don't know if I could get any answers here, but I have had no luck anywhere else... I have been developing an android app with unity for some time now, and I was working on publishing a test version of it. I was then trying to add google play services for achievements and leaderboards. So I downloaded them in the SDK Manager. While I was at it, I downloaded the APIs for all android versions. I then went back into unity and tried to build my app again. This was the result:
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\Shay\Documents\Android SDK\adt-bundle-windows-x86_64-20140702\sdk\build-tools\android-4.4W\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/Shay/Documents/Android SDK/adt-bundle-windows-x86_64-20140702/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
That is the full error message I got. I have tried deleting the sdk package and reinstalling it, but I still get the same error. I have posted it to Unity Answers but have no response within days. This might be the wrong place to post this, but if anyone knows something that might be causing this error or could direct me to somewhere helpful, that would be great.