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  1. Thread Author  Thread Author    #1  

    Default Space Voyager



    Here is my first android game made in Cocos2D for android. Interesting 2D game with old school style for real old school gamers.

    You can move the shuttle by touching or sliding (dragging) on the screen.

    You can pause the game by shaking the phone.

    Also here is my quick promotional video.



    And here is the link to the game in play store

    https://play.google.com/store/apps/d...m.spacevoyager

    I hope you will like it.
    Last edited by mac-ufs; 01-23-2013 at 07:17 AM.
  2. Thread Author  Thread Author    #2  

    Default Re: Space Voyager

    Version 1.7.

    - New game play mode - Balance mode - Use phone accelerometer for moving the shuttle.

  3. Thread Author  Thread Author    #3  

    Default Re: Space Voyager

    Version 2.0

    - Bombs included (Limited number)
    - New bonus (Plus one bomb every level)
    - New level (Dead way Galaxy)
    - Visual effects - Explosion while bomb-object collision and shuttle-object collision
    - New sound effects - Explosion and bonus caught
    - Proper background on new level
    - More intuitive end game
    - New logic for end user points (survive seconds + bombs left)
    - Fixing some crushes
    - Fixing some graphics



    Space Voyager on Play Store
  4. Thread Author  Thread Author    #4  

    Default Re: Space Voyager

    Version 2.4

    - Moving background in activities
    - Moving background in game-play
    - Improved game-play user experience
    - Fixed Re-Play lag
    - Fixed textures distortion on End-Game screen
    - About Screen improved
    - Improved sound handling
    - Bomb Launchers on the right side of the screen
    - Timer on the left side of the screen
    - Start|New|End level splash improved
    - Cross-device fixes
    - Phone shaker fix
    - Fluid design (Algorithm for design optimization on different device sizes)

    Space Voyager on Play Store

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