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Icon position lock?
One thing I am getting fed up with about Android is how the slightest brush of the edge of my palm or fingertips barely curling over an edge of the screen can cause icons to end up way off on another screen.
Is there an app that can lock my app icons in position so that to be able to move them I have to either go to a menu or run the locker app? Of course I'd NOT place the lock app near the edge of one of the seven screens on my Epic 4G.
It's like Windows 95, where Microsoft removed the lock icons to grid option and didn't bring it back until Windows XP.
Related to this, it would be nice to be able to shut off or modify the sensitivity of the outer edges of the touchscreen. Same problem as with the "Flying Dutchman" icons, I have to gingerly hold the phone by the edges to avoid inadvertently launching apps along the edges of the screen at random.
If it doesn't detect a full fingertip right on the @#%@ icon, *don't launch*. If it detects a long and narrow press from my palm below my thumb along the extreme edge, don't @#%%ing pick an app close by at random and launch it. It should take a full fingertip ON an icon, not just close by, to cause it to launch.
There was a program for Windows to prevent pets, especially cats, from screwing up computers when they'd walk on the keyboard. It could detect "cat-like typing" when several keys close together were pressed then launch a dialog box asking the user to allow or block it with a mouseclick. (I had a Siamese cat that somehow put a password on Menuworks, a DOS menu shell, way back in the pre-windows era. I had to reinstall Menuworks and rebuild all the menus from scratch.)
Android needs to be able to detect and ignore slight overhangs of bits of human hand gripping the phone in a more secure fashion. What it does is yet another example of design tested under ideal conditions where the people testing it know everything about it and don't do things like holding the phone in a manner that someone who wants to *grip* the thing securely will.
See also the iPhone 4 that apparently was never ever held by any of its designers like people in the world outside the laboratory hold phones. Result? Ordinary, non-engineer-in-the-know phone gripping styles shorted out the antenna. The engineers wouldn't bridge the antenna gap with a palm edge or fingertip because they knew that would short the antenna, then made the unconscious assumption that *nobody else* would do it.
Same goes for the original, too weak Wiimote wrist strap. Someone at Nintendo should have slipped one over a wrist, stuck their arm in the air and made like a cowboy roping a steer. When the Wiimote went flying, they'd have realized they'd chosen too small a cord, specified a stronger one and many windows and televisions would have been spared instead of speared.