08-01-2013 12:41 PM
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  1. Ry's Avatar
    Motorola's in a curious position. Still running at a loss technically, if you don't count their "Google money", Motorola is considerably doing worse than HTC - another "troubled" Android OEM. Google's acquisition of Motorola Mobility closed over a year ago, yet we're still waiting for those devices fully developed under the Google umbrella. Not to say that products like the DROID RAZR M (and it's close cousin, the Intel-powered RAZR i) and DROID RAZR HD were bad products. They just felt like they were a step behind the big players of that era (namely the Samsung Galaxy S3 and HTC One X).

    At Techweek Chicago, comments by Jim Wicks, SVP Consumer Experience Design, seem to position Motorola's next effort as not playing the spec war - hyping the user experience and making "people's lives better" vs. faster processors, more RAM, more megapixels. Comments like this point back to Google I/O, where there was discussion of activity aware APIs where your Android-powered smartphone can know if you're walking, running, cycling or driving. Pair this with Google Now and you've got smart computing. Motorola is no stranger to innovative concepts like this - see MOTOACTV, Webtop. Infusing a Google perspective can only make it better.

    But who's the target audience? Iqbal Arshad, SVP Engineering & Product Development, mentions the 5.5 billion people that don't own a smartphone. With Samsung running away with Android, and HTC having a hit with the One, Motorola might be eyeing a play at a sector where Nokia and now BlackBerry have found success - emerging markets. Does that mean Motorola's next effort will fall into what people here consider midrange or even low-end? If it can deliver on a "better is better" approach, will a midrange classification even matter (to the masses of course, not tech nerds that hang around sites like this)?

    Does a MOTO X need to match a Samsung Galaxy S4 or an HTC One spec for spec just to compete?

    The hype around the Motorola MOTO X is very high. What will the measure of success be? And will it be realistic?

    More -

    From Techweek in Chicago -

    https://twitter.com/Motorola/status/350262667891572737: "It is passion - the willingness to bend rules, break rules and go beyond - that will drive innovation" - Jim Wicks
    https://twitter.com/Motorola/status/350262953561436160: "We're not talking about technology, we're talking about people. The technology exists to make people's lives better."
    https://twitter.com/mkeating312/stat...3665959768065: "You don't need to be the technologist to be the only one innovating."- Jim Wicks

    https://twitter.com/Motorola/status/350264955423047681: "We know that the future of devices is smart computing." -Iqbal Arshad, SVP Engineering & Product Development
    https://twitter.com/Motorola/status/350265117637738497: "Our industry needs to start building better designs that solve real consumer needs." -Iqbal Arshad
    https://twitter.com/Motorola/status/350265713971310596: "There are about 5.5 billion people who don't have a smartphone. Our goal is to make their lives better." -Iqbal Arshad
    https://twitter.com/Motorola/status/350266124157468673: "Today, Motorola feels like a startup. Our ambitions are big. Our pace is simply insane." -Iqbal Arshad
    06-27-2013 02:20 PM
  2. dcunited08's Avatar
    I am less concerned with having the latest specs if they are not required to receive updates and have a usable device (responsive and lasting battery). My new laptop has an i3 in it and it does what I need just fine. I think mobile specs are hitting the law of diminishing return and now price and software features are the new battleground.

    Sent from my SGH-I777 using Tapatalk 4 Beta
    juicebox666 likes this.
    06-27-2013 10:17 PM
  3. Aquila's Avatar
    I am less concerned with having the latest specs if they are not required to receive updates and have a usable device (responsive and lasting battery). My new laptop has an i3 in it and it does what I need just fine. I think mobile specs are hitting the law of diminishing return and now price and software features are the new battleground.

    Sent from my SGH-I777 using Tapatalk 4 Beta
    I'm not sure I agree that we're at at a hard wall of drr, but I agree most content doesn't come close to utilizing what the devices can do. Under current paradigm, a true octacore would be overkill. When the usage of these devices morphs again, it'll be harder for the "low end" devices to stay current, but right now the big differences are noticed either in gaming or in UI stuttering, such as with TouchWiz.
    06-27-2013 10:21 PM
  4. osubeavs728's Avatar
    I'm not sure I agree that we're at at a hard wall of drr, but I agree most content doesn't come close to utilizing what the devices can do. Under current paradigm, a true octacore would be overkill. When the usage of these devices morphs again, it'll be harder for the "low end" devices to stay current, but right now the big differences are noticed either in gaming or in UI stuttering, such as with TouchWiz.
    I kind of agree with you and with DC. I don't see the need at all for an octacore phone. Hell even a a quad core is overkill sometimes. If the efforts of OS development were doubled then I'm sure a next gen dual core could handle almost anything. I mean look at iOS, it plays nice games and has probably the smoothest UI in the game, and they use a 1.3ish Gz dual core!
    Aquila likes this.
    06-28-2013 06:20 PM
  5. jdbii's Avatar
    I kind of agree with you and with DC. I don't see the need at all for an octacore phone. Hell even a a quad core is overkill sometimes. If the efforts of OS development were doubled then I'm sure a next gen dual core could handle almost anything. I mean look at iOS, it plays nice games and has probably the smoothest UI in the game, and they use a 1.3ish Gz dual core!
    There's also a point of diminishing returns. All those cores, specs, and features require power which means batteries drain faster which means a juice-less phone is a very expensive paperweight.
    dcunited08 likes this.
    06-28-2013 07:15 PM
  6. osubeavs728's Avatar
    There's also a point of diminishing returns. All those cores, specs, and features require power which means batteries drain faster which means a juice-less phone is a very expensive paperweight.
    Especially when we as consumers want thin and light (mostly). They could make a phone with enough battery and ram to support all these crazy specs. But no one would buy it because it'd be a brick haha
    jdbii likes this.
    06-28-2013 07:42 PM
  7. Prandroid81's Avatar
    I disagree. I think specs are important on android because the phone still hasn't reached the point of zero lag and buttery smooth animations. I'd say on ios specs no longer matter, since that phone is so smooth you can barely tell the difference between processors anymore. However, android requires more computing power and specs such as processor speed still make a noticeable impact on the user experience

    Sent from my HTC One using Tapatalk 4 Beta
    06-29-2013 08:26 AM
  8. bunique4life05's Avatar
    I disagree. I think specs are important on android because the phone still hasn't reached the point of zero lag and buttery smooth animations. I'd say on ios specs no longer matter, since that phone is so smooth you can barely tell the difference between processors anymore. However, android requires more computing power and specs such as processor speed still make a noticeable impact on the user experience

    Sent from my HTC One using Tapatalk 4 Beta
    Well how much does OEM ui have to contributing to that problem?

    Sent from my SGH-T999 using AC Forums mobile app
    Aquila likes this.
    06-29-2013 08:32 AM
  9. osubeavs728's Avatar
    Well how much does OEM ui have to contributing to that problem?

    Sent from my SGH-T999 using AC Forums mobile app
    Exactly. If the oems weren't putting new processors in every new phone and actually spent the time to optimize one good processor with their os's, we would have a zero lag android experience. Look at the nexus 4. That thing is buttery smooth
    Aquila likes this.
    06-29-2013 09:40 AM
  10. bunique4life05's Avatar
    Exactly. If the oems weren't putting new processors in every new phone and actually spent the time to optimize one good processor with their os's, we would have a zero lag android experience. Look at the nexus 4. That thing is buttery smooth
    Not what I meant but I see your point. I was referring to the "oem user interface" (touchwiz, sense, etc) causing the lag seen in android not android the os.

    Sent from my SGH-T999 using AC Forums mobile app
    06-29-2013 01:17 PM
  11. osubeavs728's Avatar
    Not what I meant but I see your point. I was referring to the "oem user interface" (touchwiz, sense, etc) causing the lag seen in android not android the os.

    Sent from my SGH-T999 using AC Forums mobile app
    I knew what you meant, I was just trying to add to it haha. The oem interfaces could be just as smooth as vanilla android if they spent the time to make it that way. Rather than just stick a bigger processor in the phone hoping it fixes the problem.
    06-29-2013 10:12 PM
  12. dcunited08's Avatar
    I knew what you meant, I was just trying to add to it haha. The oem interfaces could be just as smooth as vanilla android if they spent the time to make it that way. Rather than just stick a bigger processor in the phone hoping it fixes the problem.
    Remember the saying, Intel giveth and Microsoft taketh away? Adding hardware does not help software run as well as actually optimizing the software.

    Sent from my SGH-I777 using Tapatalk 4 Beta
    06-29-2013 11:28 PM
  13. bunique4life05's Avatar
    The Nexus S and Galaxy Nexus have been upgraded to 4.1. Both devices had minor differences in performance regardless of processors.

    Sent from my SGH-T999 using AC Forums mobile app
    06-29-2013 11:50 PM
  14. Ry's Avatar
    I disagree. I think specs are important on android because the phone still hasn't reached the point of zero lag and buttery smooth animations. I'd say on ios specs no longer matter, since that phone is so smooth you can barely tell the difference between processors anymore. However, android requires more computing power and specs such as processor speed still make a noticeable impact on the user experience

    Sent from my HTC One using Tapatalk 4 Beta
    Project Butter was supposed to fix most of that.

    Throwing better hardware specs reeks of laziness.

    Posted via Android Central App
    07-03-2013 12:48 AM
  15. Aquila's Avatar
    I disagree. I think specs are important on android because the phone still hasn't reached the point of zero lag and buttery smooth animations.
    Which phone is this about? A vanilla device or a TouchWiz device?
    07-03-2013 06:39 AM
  16. JHBThree's Avatar
    Which phone is this about? A vanilla device or a TouchWiz device?
    You can make a nexus device stutter easily. Just go into the app drawer and swipe through the apps until you get to the widget pages. Lag city.

    Sent from my SGH-M919 using Tapatalk 2
    Aquila likes this.
    07-03-2013 12:36 PM
  17. Ry's Avatar
    You can make a nexus device stutter easily. Just go into the app drawer and swipe through the apps until you get to the widget pages. Lag city.

    Sent from my SGH-M919 using Tapatalk 2
    I concur. Going from apps to widgets in the app drawer in my Nexus 7 is not a good experience.

    Posted via Android Central App
    07-03-2013 12:51 PM
  18. Aquila's Avatar
    Excellent point. I know a little about why that's happening, but I agree part of butter should have been to smooth transitions like that out, either by prefetching making an assumption you might go there or by making those actually one area of the UI instead of just being conjoined.
    07-03-2013 03:14 PM
  19. smooth3006's Avatar
    Project Butter was supposed to fix most of that.

    Throwing better hardware specs reeks of laziness.

    Posted via Android Central App
    ive yet to see any of the "project butter" in any device ive owned. ill be passing on the moto x.
    07-03-2013 03:32 PM
  20. Aquila's Avatar
    ive yet to see any of the "project butter" in any device ive owned. ill be passing on the moto x.
    It was negligible on third party devices IMO but night and day on the gnex.

    Transmitted through spacetime.
    07-03-2013 03:54 PM
  21. NoYankees44's Avatar
    Stock android is not all its made out to be. I would love to have stock device, but not because it's stock. Because of the development that goes with stock. I would avoid it like the plague it had to be kept exactly like it is. Just too featureless and nothing really interesting.

    Also I am a firm believer that most of the lag issues with android has to do with the base operating system. Skins just make the underlying issues more apparent. Just like if you put stickier tires on a car or add power. Chassis issues become noticeable.

    Sent from my SCH-I535
    Ry likes this.
    07-03-2013 05:03 PM
  22. return_0's Avatar
    ive yet to see any of the "project butter" in any device ive owned. ill be passing on the moto x.
    What do you own?

    Sent from my pure Google Nexus 7 using Android Central Forums
    07-03-2013 06:19 PM
  23. JHBThree's Avatar
    Excellent point. I know a little about why that's happening, but I agree part of butter should have been to smooth transitions like that out, either by prefetching making an assumption you might go there or by making those actually one area of the UI instead of just being conjoined.
    It's just the UI they chose. It's very graphically intensive. I'm sure there's a way to keep the UI but make it lighter, but they've chosen not to do it.
    Aquila likes this.
    07-03-2013 06:37 PM
  24. Aquila's Avatar
    It's just the UI they chose. It's very graphically intensive. I'm sure there's a way to keep the UI but make it lighter, but they've chosen not to do it.
    Yeah but it's also calling two separate areas. Like app drawer and widget drawer are two objects that just happen to be next to each other. You'll see the same stutter in many settings, such as running apps to cached processes, etc. They're grouped together for the user but not in part of the same object. That may have changed in a recent version, but in 4.1 that's how it worked. But you're 100% right, all the thumbnails of widgets do tax it.
    07-03-2013 06:41 PM
  25. JHBThree's Avatar
    Yeah but it's also calling two separate areas. Like app drawer and widget drawer are two objects that just happen to be next to each other. You'll see the same stutter in many settings, such as running apps to cached processes, etc. They're grouped together for the user but not in part of the same object. That may have changed in a recent version, but in 4.1 that's how it worked. But you're 100% right, all the thumbnails of widgets do tax it.
    I think a part of the problem is that it looks like the widget thumbnails are drawn on demand instead of just being cached. It's the same ridiculousness that apple had when they added backgrounds to iOS, and all of the text had individually drawn drop shadows.
    07-03-2013 06:44 PM
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