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Re: Alarm problems
I have trouble with any "sound event" triggering when "Settlers of Catan" is in active memory. That manifests itself as alarms not going off, or as voice navigation being mute. (or as music not playing, but I almost never play music, I only discovered that by testing.) If I swipe "Settlers" out of the active pp list, sound works properly. (In version 2.4 the gadget often crashed if an alarm tried to trigger when "Settlers" was up, and I had to reboot, so this is a big improvement.)
Originally Posted by cdmjlt369
I can get around the problem of accidentally missing an alarm by setting all my alarms to include vibrate, as well as sound. Vibrate works fine. I could also stop playing "Settlers", of course, but I enjoy the game.