I've got a hunch regarding why the stock launcher is so slow versus other launchers, and I'd love for someone with a Marquee to try this out.
Before doing anything else (for the sake of a controlled experiment) download Quadrant, neocore, or any benchmarking app that display frames per second, and run it first, taking note of the displayed fps.We're going to see if that changes later.
Then (assuming you are rooted), remove or move libGLES_android.so from the system/lib/egl directory. I would recommend moving instead of deleting, just in case you want to put it back (as some apps may rely on it to work).
Reboot and run the benchmark again. Is the FPS higher now? How about the stock launcher? If so, its a standard issue that has to do with Android and the PowerVR GPU. Apparently, the Optimus Black runs its own launcher which knows how to utilize the GPU properly, whereas the stock Android launcher on the Marquee relies on this driver (which is conflicting with GPU acceleration). Removing the driver forces it to use the GPU (in most cases- in other cases it may cause a force close). That would really explain a lot of the initial experience complaints I was talking about!
Report back if you can!
Before doing anything else (for the sake of a controlled experiment) download Quadrant, neocore, or any benchmarking app that display frames per second, and run it first, taking note of the displayed fps.We're going to see if that changes later.
Then (assuming you are rooted), remove or move libGLES_android.so from the system/lib/egl directory. I would recommend moving instead of deleting, just in case you want to put it back (as some apps may rely on it to work).
Reboot and run the benchmark again. Is the FPS higher now? How about the stock launcher? If so, its a standard issue that has to do with Android and the PowerVR GPU. Apparently, the Optimus Black runs its own launcher which knows how to utilize the GPU properly, whereas the stock Android launcher on the Marquee relies on this driver (which is conflicting with GPU acceleration). Removing the driver forces it to use the GPU (in most cases- in other cases it may cause a force close). That would really explain a lot of the initial experience complaints I was talking about!
Report back if you can!
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