The Development of E.X.O

NipaDidIt

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Jun 1, 2015
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Looking good. I love these kind of gamedev diaries.
I like how you design with regular pen and paper. I do it too, Sometimes i spend more time drawing designs than actually making them :D
 

Simple Minds

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Jun 5, 2015
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I mute it (cuz usually I'm in church or something). Although if I'm at home I may turn on the music. A lot of games pick obnoxious sound effects that go off way to often and overload my ADD so if there is an option to just turn off that I will.
 

jmholland96

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Jan 30, 2015
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I mute it (cuz usually I'm in church or something). Although if I'm at home I may turn on the music. A lot of games pick obnoxious sound effects that go off way to often and overload my ADD so if there is an option to just turn off that I will.

This game has a lot of laser sounds and some explosions and jetpacks so I'm not sure music will really be needed. Thanks for sharing your opinion :)
 
Jun 9, 2015
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really like the style of graphics, nice big and clean- should look good on all screen sizes and densities. I enjoyed seeing the concept drawings of the main character turn into a finished product, What software was used this? This thread is way so much better then the usual( download and rate my new game posts).
 

jmholland96

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Jan 30, 2015
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really like the style of graphics, nice big and clean- should look good on all screen sizes and densities. I enjoyed seeing the concept drawings of the main character turn into a finished product, What software was used this? This thread is way so much better then the usual( download and rate my new game posts).

Thank you that means a lot :) And I have been developing the game in Unity using C#.