1. JoshOClock's Avatar
    Hey Guys,

    EDIT: Just threw up a free version:


    I recently got laid off doing AAA console/PC games so I'm trying to switch to mobile games using Unity.

    It's a casual physics based puzzle game somewhere between Tetris and Angry Birds but in 3D!

    Here it is on Marketplace:
    Free: https://market.android.com/details?i...owerPuzzleFree
    Full: https://market.android.com/details?i...ck.TowerPuzzle







    I've got 2 more games in the pipe and am looking for what I'm doing right/wrong so I can make a solid go of making casual games for this market.

    I'm loving developing for Android and would love to do that as my only platform, but it's really hard to get a buzz going.

    Thanks in advance for any feedback! (or if you have any questions fire back, I'll do what I can to answer them)
    02-07-2011 02:47 PM
  2. wingnut89's Avatar
    Looks good, i will give it a try
    02-08-2011 01:58 PM
  3. wingnut89's Avatar
    So i've played a while now. It is really good the graphics are great.
    And the game idea is really good

    But...

    - The game closed not when i pressed the back button
    - In the "match 3" goes the fps to fast down when many blocks are on the display
    - and it is a little bit slow in the Menu

    The rest is great

    I have play the game on a nexus s
    02-08-2011 03:29 PM
  4. wingnut89's Avatar
    The update from today is great!!! The back button works now ant the modus is cool, thanks for this
    02-10-2011 07:19 AM
  5. tony bag o donuts's Avatar
    I will give it a whirl....

    if you can, can you develop something like this?
    HTR High Tech Racing for iPhone, iPod touch, and iPad on the iTunes App Store

    I would buy it!
    02-10-2011 07:23 AM

Tags for this Thread

LINK TO POST COPIED TO CLIPBOARD