1. AC Question's Avatar
    I've gotten to where my Construct2-made Google Play game doesn't load, but rather has a red progress loading bar, due to having and trying to load too many image and audio assets: 771 .png images at 34.3mb, and 539 .ogg sounds at 23.7mb. However, it fails so soon that it seems to simply be giving up too quickly. Do you have any ideas on how to make it load the assets anyway instead of giving up so fast? I imagine the fix will involve editing or adding lines of code, such as to c2runtime.js, config.xml, or index.html.
    Thank you
    05-17-2016 01:24 AM

Similar Threads

  1. What SMS ID App is This
    By djxpress in forum Samsung Galaxy S7
    Replies: 5
    Last Post: 12-25-2016, 02:56 PM
  2. Replies: 0
    Last Post: 05-17-2016, 12:23 AM
  3. launcher loading problem.
    By Gourav Kamboj in forum Ask a Question
    Replies: 0
    Last Post: 05-17-2016, 12:11 AM
  4. My Samsung Galaxy s5 Phone Is Out of Space...
    By AC Question in forum Ask a Question
    Replies: 1
    Last Post: 05-16-2016, 11:10 PM
  5. Replies: 0
    Last Post: 05-16-2016, 11:07 PM