10-28-2018 07:33 AM
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  1. Itsa_Me_Mario's Avatar
    If you like to listen to music while taking photos it could shut down the music app. Other than that if you don't like waiting for some recently opened apps to refresh or reload it shouldn't be an issue. I don't mind waiting a second or two for something to reload as I'm not that power hungry.
    Has anyone checked whether or not the music apps in questions are targeting API Level 28?
    10-22-2018 08:50 AM
  2. Mike Dee's Avatar
    Has anyone checked whether or not the music apps in questions are targeting API Level 28?
    I haven't, but wouldn't that be the same for those apps in Android 9 in the Pixel 2?
    10-22-2018 08:55 AM
  3. mookiekillsit's Avatar
    If you like to listen to music while taking photos it could shut down the music app. Other than that if you don't like waiting for some recently opened apps to refresh or reload it shouldn't be an issue. I don't mind waiting a second or two for something to reload as I'm not that power hungry.
    Thanks for the heads up, Mike. Doesn't sound like this will be a huge deal to me. I can wait a couple seconds vs .3 seconds. I'm not that crazed about it.
    10-22-2018 09:33 AM
  4. chezm's Avatar
    If you like to listen to music while taking photos it could shut down the music app. Other than that if you don't like waiting for some recently opened apps to refresh or reload it shouldn't be an issue. I don't mind waiting a second or two for something to reload as I'm not that power hungry.
    I’m curious to know the % ppl listening to music and taking photos
    10-22-2018 09:38 AM
  5. klau25's Avatar
    seems like a lot of the major sites are talking about the memory management issues. I am sure Google will come up with a fix for it.
    10-22-2018 09:40 AM
  6. TraderGary's Avatar
    I’m curious to know the % ppl listening to music and taking photos
    With the advent of wireless headphones, my guess would be it is increasing.
    10-22-2018 09:41 AM
  7. Mike Dee's Avatar
    I’m curious to know the % ppl listening to music and taking photos
    I don't recall ever doing that prior to testing for the bug however it could happen. I do enjoy the sound more on the Pixel 3 series than the 2 so I play music from the phone when sitting around the house alone but rare that I need to take pictures and it only crashes the music in certain modes. I'm sure we will see a fix soon.
    10-22-2018 09:45 AM
  8. Mike Dee's Avatar
    With the advent of wireless headphones, my guess would be it is increasing.
    Wired doesn't prevent picture taking though it might be slightly more cumbersome.
    10-22-2018 09:46 AM
  9. chezm's Avatar
    With the advent of wireless headphones, my guess would be it is increasing.
    Fair enough. Not saying ppl probably don’t do it, I know I don’t but I’m an older fart and not hype to the scene these newer younger folks
    10-22-2018 09:47 AM
  10. klau25's Avatar
    With the advent of wireless headphones, my guess would be it is increasing.
    yup, i only use wireless headphones and i listen to a lot of podcasts. with a 2 years old i have definitely taken plenty of pictures while listening to a podcast.
    10-22-2018 09:47 AM
  11. chezm's Avatar
    I don't recall ever doing that prior to testing for the bug however it could happen. I do enjoy the sound more on the Pixel 3 series than the 2 so I play music from the phone when sitting around the house alone but rare that I need to take pictures and it only crashes the music in certain modes. I'm sure we will see a fix soon.
    I can’t recal a single time doing this. To me this issue all sound software releated but we will see if they fix it quickly
    10-22-2018 09:47 AM
  12. Itsa_Me_Mario's Avatar
    Yes, it seems that the battery saving processes are a little more aggressive than they should be when trying to limit the activity of background apps.
    J Dubbs likes this.
    10-22-2018 09:58 AM
  13. vzwuser76's Avatar
    Not really what I said. Here's what I actually said:



    I didn't make the assertion that it only happens to the Pixel 3 and not the Pixel 2. I was saying that frequent app reloads is something that occurs on my Pixel 2 XL. But according to that video, it seems that there are (worryingly) even more app reloads on the Pixel 3.

    For an $800 phone, people should be expecting much better. Hope Google come out and fix this.
    You're getting another conversation confused. Caezar07 said from watching the video he linked that the issue only happened on the Pixel 3, not the 2. I replied that you said the issue was present on your 2XL, refuting his claim.

    I wasn't saying speaking to how many times or how bad they were on the Pixel 3 vs the 2, only saying that it does happen on the 2, which Caezar07 said didn't have the issue. He didn't say they happen less or with less severity, he said it didn't happen at all on the 2.
    I Can Be Your Hero likes this.
    10-22-2018 10:40 AM
  14. stjeffy86's Avatar
    I am glad to hear that hopefully this issue can be fixed via a software fix. The 3XL is getting delivered today and I was a little worried about the issues being reported.
    10-22-2018 10:43 AM
  15. djisia87's Avatar
    on board with Mike here... It needs some SW updates. I think every phone has "a new" hiccups after hitting the publick. The Test group multiplies my several hundreds . i will assume we wukk see something before or the with the monthly security patch update
    10-22-2018 11:02 AM
  16. SupraLB's Avatar
    4GB ram is the problem. Just like in computers. You're not going to do much in a 4k world with just 4GB ram.

    Its probably why the video camera is limited to 4k at 30fps, and not 60fps. The 4GB probably could not handle recording at 60fps at that data level, especially with all the other computational things the phone is doing at same time.
    Tsepz_GP likes this.
    10-22-2018 11:35 AM
  17. Itsa_Me_Mario's Avatar
    4GB ram is the problem. Just like in computers
    Luckily for us, you presented your statement in a way that allows for it to be easily restated as an hypothesis in an easily falsifiable manner: the symptoms that we are seeing are due to the device having not enough RAM. Choices are H or Not H.

    If this were true, we'd be seeing this in every device that has 4GB or less RAM. If your hypothesis is not true, then we would expect there to be devices where this isn't an issue. The latter is correct, the hypothesis is not true, Not H is correct, and therefore H is ruled out.

    This is definitely not happening due to the "limitation" of having "only" 4 GB RAM.

    Excellent point, I agree. It is definitely not a hardware issue. That leaves only software, given that our only two choices were hardware and software. Not H is represented by the entirety of software possibilities.

    However, Not H can be further limited given that we already know what the problem is. So here's my question... why are we still inventing hypotheses when we already know the answer? That's weird.
    windows in jazz likes this.
    10-22-2018 11:42 AM
  18. klau25's Avatar
    4GB ram is the problem. Just like in computers. You're not going to do much in a 4k world with just 4GB ram.

    Its probably why the video camera is limited to 4k at 30fps, and not 60fps. The 4GB probably could not handle recording at 60fps at that data level, especially with all the other computational things the phone is doing at same time.
    I am no computer expert, and i am not saying you are wrong. but doesn't apple only has 4 GB of memory and they are doing 4k at 60fps with the iphone? does the fact that they use their own A12 chip is the reason why they are able to do it?
    10-22-2018 11:46 AM
  19. Almeuit's Avatar
    I am no computer expert, and i am not saying you are wrong. but doesn't apple only has 4 GB of memory and they are doing 4k at 60fps with the iphone? does the fact that they use their own A12 chip is the reason why they are able to do it?
    Correct. Apple can do 4k @ 60 FPS recording.
    10-22-2018 11:55 AM
  20. Itsa_Me_Mario's Avatar
    I am no computer expert, and i am not saying you are wrong. but doesn't apple only has 4 GB of memory and they are doing 4k at 60fps with the iphone? does the fact that they use their own A12 chip is the reason why they are able to do it?
    The limit on 4k video has several driving factors, but the primary one is the type of storage file system used. Other reasons include heat management, storage space (related to file system) and whether or not devices natively support recording in HEVC, which reduces file sizes. Some Android OEM's do allow for 4k60, but they mitigate the above issues by limiting the file length to 5 minutes, while most video filmed at 4k30 is limited to 10 minutes. As far as I am aware, Apple's custom chip (more efficient, less heat), custom file structure and the availability of the 256 and 512GB devices are what allow them to provide unlimited 4k60. Either way, RAM is not the limiting factor.
    klau25 likes this.
    10-22-2018 11:55 AM
  21. SupraLB's Avatar
    I am no computer expert, and i am not saying you are wrong. but doesn't apple only has 4 GB of memory and they are doing 4k at 60fps with the iphone? does the fact that they use their own A12 chip is the reason why they are able to do it?
    Yes, but the Pixel relies more heavily on its software for the camera and one lens. Anything heavy on software use is going to run smoother with more ram. The Apple chips are world beaters no doubt, but chips are only one part of the equation.
    10-22-2018 12:06 PM
  22. Tsepz_GP's Avatar
    RAM is definitely a problem even the new iPhone X S Max multitasks better
    Mike Dee likes this.
    10-22-2018 12:19 PM
  23. Itsa_Me_Mario's Avatar
    RAM is definitely a problem even the new iPhone X S Max multitasks better
    What you're citing is unrelated to the issue here though. The issue is a specific set of tasks being killed as background processes due to overaggressive resource management by battery saving features.
    windows in jazz likes this.
    10-22-2018 12:26 PM
  24. Tsepz_GP's Avatar
    What you're citing is unrelated to the issue here though. The issue is a specific set of tasks being killed as background processes due to overaggressive resource management by battery saving features.
    How is it different? The phone closed every single app in the multitasking round, something that should not at all happen in a modern smartphone of this caliber.
    10-22-2018 12:28 PM
  25. Almeuit's Avatar
    How is it different? The phone closed every single app in the multitasking round, something that should not at all happen in a modern smartphone of this caliber.
    Yeah they need to tweak its management for sure. The amount (4 GB) should be fine though since the XS seemed to handle it fine.
    10-22-2018 12:39 PM
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