Recent content by jmholland96

  1. J

    The Development of Square.Hop.SPIKE!!!

    Things are getting a lot more interesting
  2. J

    The Development of Square.Hop.SPIKE!!!

    Does caching the player objects transform and rigidbody make a significant difference to the performance?
  3. J

    The Development of Square.Hop.SPIKE!!!

    Clearly any game using spikes is not the most original idea but this game will be on of those that you will not put down. So far I have finished 23 levels and I can clearly see it being a fun and addictive experience. My previous game E.X.O had a bit of learning curve which made the game almost...
  4. J

    The Development of E.X.O

    With E.X.O I wanted to create an intense gameplay experience that towards the end does not leave much room for error, so completing a level is truly satisfying.
  5. J

    The Development of E.X.O

    Ranked 153 in the Top Selling for the Action category. Big things are happening haha
  6. J

    The Development of E.X.O

    Just posted a gameplay video of E.X.O on the HTC ONE M8 :)
  7. J

    The Development of E.X.O

    If anyone has some spare time could you post a link to the free and paid version of E.X.O on here please. Would really appreciate it :)
  8. J

    The Development of E.X.O

    Do any other developers get a lot of cancelled payments from Japan on your merchant account? I seem to be getting A LOT for some reason.
  9. J

    The Development of E.X.O

    Thanks a lot :)
  10. J

    The Development of E.X.O

    I appreciate that :)
  11. J

    The Development of E.X.O

    I wonder how crazy it feels to be featured at the front of Google Play. I need it!! haha
  12. J

    The Development of E.X.O

    Should be able to :)
  13. J

    The Development of E.X.O

    Search for Jason Holland in Google Play to find it easier :)
  14. J

    The Development of E.X.O

    If you download the game please leave a quick review if you have time :)