Recent content by xnothegame

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    Developing Characters and Storyline (Making of XnO Part III)

    Connecting white-box to real game characters with personalities XnO white-box gameplay was developed using spherical ball with cylinder shooting fire balls to break cylindrical objects. At white-box stage of the game development we had used models/prefabs and coding practices which would make...
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    How-To White-Box a Game (Making of XnO Part II)

    [/URL][/IMG] No story is complete without its origins. We love to share with you the very first white-box environment of XnO! XnO began its humble origins from the name "Ice Breakers", the way the cylindrical blocks were breaking. We had 3 walls couple of boxes from unity asset packages. And...
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    Importance of Group Playtest for Game/App Development

    Digital Eclairs went to Pinewood's after school program called AppLab, focused on getting kids more hands on on new electronics coming up. We presented our project XnO, with multiple handled devices to kids (age group 8-12). After the first 15 mins of hands on experience, they were really...
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    Checkout XnO - 3D Adventure Game (Join X in his mission to rescue O)

    Digital Eclairs is thrilled to share with you our first production XnO - 3D Character Based Adventure Game, already heralded as the next Angry Birds! Available on Google Play and Amazon App Store. Hope you enjoy it!! About the Game The inhabitants of Vazooka have been captured. Join X and...