Ok so I finally got the S7 Edge and I wanted to discuss the performance of the device. I've debloated it, installed all my apps, put on my favorite games and have used it for a solid 3 hours, browsing the web and playing games. I've also used it side by side with my Nexus 6P, comparing the speed in which apps open, in how games run and the overall comparison of Samsung's tweaks, and it's superior hardware to the stock performance of the Nexus 6P. So how has the Samsung faired so far?
In short, i'm a little concerned.
The S7 Edge is dropping frames, sometimes in situations where i'm not sure it should be doing that. Playing Altos adventure has resulted in framerate hiccups when there's a lot of deer on the screen, with little snags here and there when lots of coins are being collected. The Nexus 6P did not show any performance drops that I saw when playing back to back. Banana Kong has slight hitches when lots of bananas are being collected (this is a much simpler 2D sprite based game) or when the banana peel pile is catching up to him. The Nexus 6P did not show those issues. In Mikey Boots, both the 6P and the S7 Edge had slowdown, but the Edge was much more severe in this regard.
Scrolling websites like Droid-Life with both the 6P and S7 Edge resulted in the S7 Edge showing glaring scrolling stutters where the 6P did not. Using an app like Slickdeals resulted in poorer scrolling performance on the S7 to the Nexus and it was pretty noticeable. The S7 Edge struggles badly to render an MKBHD Youtube video at 1440p, even though I had no issues on the Nexus with 1440p video playback.
The positives? The S7 Edge loads apps and games up to 2x faster depending on what you're doing. But that's the silver lining in what I consider a pretty poor showing right out of the gate. Does Samsung have some sort of week 1 patch they are pushing out? If not, i'm considering this a dud as a performance minded user.
Sorry guys :-\
In short, i'm a little concerned.
The S7 Edge is dropping frames, sometimes in situations where i'm not sure it should be doing that. Playing Altos adventure has resulted in framerate hiccups when there's a lot of deer on the screen, with little snags here and there when lots of coins are being collected. The Nexus 6P did not show any performance drops that I saw when playing back to back. Banana Kong has slight hitches when lots of bananas are being collected (this is a much simpler 2D sprite based game) or when the banana peel pile is catching up to him. The Nexus 6P did not show those issues. In Mikey Boots, both the 6P and the S7 Edge had slowdown, but the Edge was much more severe in this regard.
Scrolling websites like Droid-Life with both the 6P and S7 Edge resulted in the S7 Edge showing glaring scrolling stutters where the 6P did not. Using an app like Slickdeals resulted in poorer scrolling performance on the S7 to the Nexus and it was pretty noticeable. The S7 Edge struggles badly to render an MKBHD Youtube video at 1440p, even though I had no issues on the Nexus with 1440p video playback.
The positives? The S7 Edge loads apps and games up to 2x faster depending on what you're doing. But that's the silver lining in what I consider a pretty poor showing right out of the gate. Does Samsung have some sort of week 1 patch they are pushing out? If not, i'm considering this a dud as a performance minded user.
Sorry guys :-\