Are Pixel 3 vs iPhone gaming tests based in truth?

Well, I don't play Fortnote, but if you're thinking you're going to get a favorable comparison of an Android device on an Apple fan site... I got a bridge for ya!:p

I agree about getting an unbiased opinion on an Apple site, but I would add that in general, Apple chips perform really well.
 
It all depends on the developer. If Fortnite was developed on iOS then ported to Android, stands to reason that it would work better in iOS if the port was not very well done.
I don't play Fortnite though.
 
The only Android devices I would get for gaming would be the ones with more than 4GB of RAM, such as the Note 9, OnePlus 6T, Razer Phone 2, and the Asus ROG phone. I would never play graphics-intensive games on a Pixel, but of course I wouldn't buy a Pixel to use as a gaming phone.
 
The only Android devices I would get for gaming would be the ones with more than 4GB of RAM, such as the Note 9, OnePlus 6T, Razer Phone 2, and the Asus ROG phone. I would never play graphics-intensive games on a Pixel, but of course I wouldn't buy a Pixel to use as a gaming phone.

I agree with you ..
 
Have you had a problem with games?

Never play games , but I don't think Google phones are gaming phones like others mentioned especially high intense games . The other phones have more ram and game mode built into it's phone .
 
It all depends on the developer. If Fortnite was developed on iOS then ported to Android, stands to reason that it would work better in iOS if the port was not very well done.
I don't play Fortnite though.

This is a key point. Many of the games are still built for iOS and then ported over. I suspect they are never fully optimized for Android.

There are a lot of great games that will work well, but like others have said, if you are looking for a heavy duty gaming phone, this year's Pixel probably isn't that phone.

I used to play games on my phone a lot, but have really decreased over the last year or more. I have not been able to adapt to the more complex games with on screen controls, and the simpler games that my kids play are to ad intensive. I am playing catch up on some oldie but goodie PC games.
 
This is a key point. Many of the games are still built for iOS and then ported over. I suspect they are never fully optimized for Android.

There are a lot of great games that will work well, but like others have said, if you are looking for a heavy duty gaming phone, this year's Pixel probably isn't that phone.

I used to play games on my phone a lot, but have really decreased over the last year or more. I have not been able to adapt to the more complex games with on screen controls, and the simpler games that my kids play are to ad intensive. I am playing catch up on some oldie but goodie PC games.

I used to play a game that was built on Android with an iOS port. I used to laugh at all the iOS players complaining of bugs like people being able to shoot through walls and lag. LOL.
 
Never play games , but I don't think Google phones are gaming phones like others mentioned especially high intense games . The other phones have more ram and game mode built into it's phone .

I've slowed down a bit on playing games but I've never had a issue with the ones I have. Ironically one if the games my wife plays lags on her iPhone X but plays fine on my Pixel. Actually it's better on my iPhone 6S
 
I've slowed down a bit on playing games but I've never had a issue with the ones I have. Ironically one if the games my wife plays lags on her iPhone X but plays fine on my Pixel. Actually it's better on my iPhone 6S

I was more of gamer on Xbox and play station, Nintendo.
I use to play those games up until 2 -3 am for 1 year, but I stopped it because getting obsessed..
 
I use some very memory intensive apps on a Pixel 2, and as long as the apps don't need more than 4GB of RAM (and I haven't found any that do - it's only late 2018 - they run fine. Adding 20GB more RAM doesn't make them run any better if they're designed to run in, say, 3GB. (And most apps today run fine in 2GB.)

It's only when you run 2 RAM-intensive apps at once - and want music from a video stream to keep running in the background - that you start running into problems. (I also regularly run 2 apps at a time in the P2. An audio stream and Maps, foe instance - with the map downloaded, so it eats RAM. No problem, except that Maps, Bluetooth and Kenwood seem to chop the beginnings of Maps notices. Nothing to do with Memory, though.)

Now my desktop, limited to 8GB at the moment ... that's a whole 'nother story. (And Firefox has a habit of going walkabout no matter how much RAM you have. You'd almost think it was an Android app. 2GB for a browser? Just because I have 10 tabs open?)