Factory music player, poor quality playback on sequenced music

amitrius17

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Aug 5, 2010
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I'm a classic gaming fan and I've converted a lot of my favorite music to MP3; from extracted music using the process explained here... on Google look for 'extracted game music' and click the 'VG Emulation for Newbies' link

These MP3s play with no problem on my PC, my netbook, my iBook, my previous phone (Touch Pro), and even on my friend's iPhone. However, they play awful on my Nexus One. They have a weird rumbling sound in the background, like a pulsating bass. I've tried different Android music players and they have the same issue. When I listen closely to regular music I can faintly hear the same nasty rumbling sound.

It's my guess that whatever engine Android uses to play back music doesn't handle sequenced music well, especially classic gaming music which mostly consists of bleeps and blops. Is there anything I can do to work around this?

I've encountered a similar issue like this with older versions of Flash. When I would convert classic game footage to Flash video, the music would come out nasty. However, they fixed it with Flash CS4.
 
So I tried PowerAMP and that resolved it. The issue is simply that the factory audio codec sucks. I'm happy I can enjoy my video game music now, but I'm very disappointed that I had to rely on a 3rd party app to do it. I shouldn't have to. Android can't be superior to the iPhone with a music player that can't handle high pitched sequenced tones.
 
I agree I fight with it in the car via Bluetooth. I hope a better upgrade comes to these apps. Listen and Audible always fight with it too. I hate driving away and another app starts playing.
 

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