Hi,
Here is my game named “Engineless”, in this game you are driving a car constantly slowing down, you have to maintain your speed by using the slipstream created by cars in front of you, but hitting another car will slow you down! Your score is defined by the distance travelled during your run, the higher your score is, the more cars you will unlock!
This mechanic put the player in a situation where he cannot just avoid other cars, he has to get close to them to maintain his speed. Our game looks like a retro racing game, cars made in pixel art, some post processing effects and synthwave musics give it an old school game style.
Here's a link to the game :
https://play.google.com/store/apps/details?id=com.SteagsInc.Enginless
Here is a video presentation to show you how our game looks :
https://youtu.be/nqSPaZNAM0A
Here is my game named “Engineless”, in this game you are driving a car constantly slowing down, you have to maintain your speed by using the slipstream created by cars in front of you, but hitting another car will slow you down! Your score is defined by the distance travelled during your run, the higher your score is, the more cars you will unlock!
This mechanic put the player in a situation where he cannot just avoid other cars, he has to get close to them to maintain his speed. Our game looks like a retro racing game, cars made in pixel art, some post processing effects and synthwave musics give it an old school game style.
Here's a link to the game :
https://play.google.com/store/apps/details?id=com.SteagsInc.Enginless
Here is a video presentation to show you how our game looks :
https://youtu.be/nqSPaZNAM0A