Gaming on evo 4g

bkbailey

Member
Apr 26, 2010
5
0
0
Hi im currently a pre owner and i don't know a whole lot about android and all but i'm waiting for the evo so anyway my question is are their alot of quality 3d games on android like is gameloft or EA producing any games for android like while N.O.V.A be ported to android also is there any chance unreal engine 3 will be ported to android as i know it will be to the iphone and palm because i think gaming would be amazing on the evo's 4.3inch screen
 
There are quite a few 3d games. Raging thunder 2 (Polarbit AB), Homerun Battle 3D (Com2uS), Prince of Persia (Gameloft), Assasin's Creed (Gameloft), Spore Origins (EA Mobile). I didn't find N.O.V.A., but all the big names have games on Android. EA has 4 (Tetris, Bejeweled, The Sims 3, Spore Origins), Gameloft has 10. Unreal Engine isn't in there. Just about all the games can be ported over from Iphone if the developer chooses to.
 
I have talked to both Gameloft and Glu mobile and both said they had plans to start porting to android. However, this was said before the HP buyout of Palm, so I don't know how that might change those two companies strategies as far as porting games goes.

ExZues is another cool 3D game on Android.

Another reason why not as many games are available on android is that it was only in november when the droid came out, and it was the first high power android device on the market. Also, unlike using the PDK on WebOS, game developers need to recode the original iPhone game from a C-oriented language to Java. They also need to account for higher screen resolutions as the iPhone was only 480x320 and most high end android devices are 800x480 or greater.
 
You mean Mini Golf Wacky Worlds that just came out on the Pre for .99 cents? Sweet, the more the better!
 
I would love to see the call of duty: zombies port over to android. I think somebody threw this request to Josh(treyerch's community manager) on Twitter. They like their product to perform well across the board and android is used on many handsets and not as unified as the device on that other company. His words were something to that effect. As far as power goes snapdragon could easily get the job done as well as the multitouch issue being overcome from the nexus so maybe it's still a possibility down the road.
 
but is google and android going to start focusing on gaming and getting more games was this stated by them or anything? Being 16 that's one of things pretty hig up on my list
 
but is google and android going to start focusing on gaming and getting more games was this stated by them or anything? Being 16 that's one of things pretty hig up on my list

its not up to google or android. its up to the developers whether or not they port their games to the android platform, the functionality is already there from android/handset standpoint.
 
lets face is android is slowing doing gaming and some of them quite well, can't wait to get my evo to play that asphalt 5 game on that awsome 4.3 inch screen.
 
Android 3D gaming just started to happen when the moto Droid came out. Considering it is not a direct port from the iPhone like it is on WebOS it is going to take a bit longer. I have hope though. Super KO Boxing 2 just came out. I love that game on the Pre!
 
I suspect that any game that runs on Incredible will run on EVO.

Google needs to standardize the hardware layer with more robust hardware abstract layer (HAL) so that there isn't this fragmentation going on.
 
Developers of high end graphics games should just focus on the hardware that supports it. The Snapdragon platform is extremely popular now, they would be crazy to pass up this opportunity, since Android is obviously still lacking iPHone style games. Doesn't the Android market filter out apps based on what phone it is being accessed from?
 
Developers of high end graphics games should just focus on the hardware that supports it. The Snapdragon platform is extremely popular now, they would be crazy to pass up this opportunity, since Android is obviously still lacking iPHone style games. Doesn't the Android market filter out apps based on what phone it is being accessed from?

Yeah..
Nexus 1
Droid Incredible
HTC Evo
HD2
Xperia
... etc

They should really optimize the code for the Snapdragon family considering that it could invite so many people.

And then in the market they could say "available for snapdragon phones..." and list all of the phones.

Just an idea.
 
Be warned: If you are a Pre owner and something you love the most is the games, you will be severely disappointed by both the selection of games on Android and their performance on the Evo.

Between Gameloft, Glu, and EA, there are well over 3 dozen professionally developed 3D games for the Pre (23 of them available from Gameloft alone) I bought most of them. Gameloft releases a new one pretty much every single week. The Pre has a PowerVR GPU which more than compensates for its weaker CPU, and all the games in this category run phenomenally.

Android has only 10 ports of 3D games from Gameloft, and a select handful of other small-time developed (though fairly fun) 3D games. All of the gameloft games were released in a single chunk, and none have been released since then. EA also promised NFS: Shift on June 4th to coincide with the Evo launch. It has gone AWOL with no word from either EA or Sprint. Also, most of these games were originally coded for the OMAP CPU and PowerVR GPU in both the iPhone and Pre, and therefore they run very sloppily on the Evo. This is also because despite the 1ghz CPU, the Evo's GPU is relatively underpowered.

So while in the very near future Android may evolve well enough to support a breadth of high quality games, the Evo itself was obviously not designed with this in mind, (perhaps due to cost-effectiveness ie the 16-bit color screen) and is not ever going to be capable of running games as well as the iPhone or Pre. This is becoming a deal breaker for me and my Evo, and will most likely return it, to wait and see if the Samsung Galaxy S Pro (which apparently has a 1ghz "Hummingbird" CPU and a PowerVR SGX GPU) is as ugly in person as it is in blurry photos.

Edit: Gameloft for some reason has refused to publish their games to the Android Market, save for Asphalt 5. This is most likely due to Googles 24 hour refunds policy. But what this means for you is not only must you purchase the games directly from Gamelofts website or mobile web portal (which only lists 6 of 10 available titles) but you are limited on number of installs, (I exchanged my Evo for a replacement Evo after I bought a Gameloft game so now I am out $5. Waiting on an email response from gameloft...) and I have no idea how updates to those titles would either work since you can't do them through the Market.
 
Last edited:

Trending Posts

Forum statistics

Threads
962,837
Messages
6,992,009
Members
3,164,933
Latest member
BekaH