I wouldn't mind seeing comparable video footage recorded on the two devices from a moving vehicle. I would expect it to highlight the differences in hardware stabilization and perceived stuttering, while somewhat minimizing influence from the person recording.
Theoretically, obtaining more light at each pixel (due to 1.55um pixel size and f/2.0 aperture) helps reduce motion blur and noise on any individual frame by enabling shorter exposures (and therefore also reducing the need for stabilization), but the lack of OIS should be more prominent in the changes from one frame to the next. Judging by the posts above, that difference is evident in the linked videos.
While making several improvements to their camera, in particular the increase in resolution, Apple moved from 1.5um pixel dimensions with the 6 to 1.22um with the 6S, while keeping the f/2.2 aperture. While these changes enabled the other improvements (I suggest reading the
iMore review's camera sections), it should be noted that the Nexus 6P's touted camera specs go in the other direction (i.e. larger pixels, wider aperture). Therefore the effect of OIS on the iPhone 6SP's video is more significant and necessary than it would likely be on the Nexus 6P... but there are just too many different hardware and software factors involved to know for sure. I believe the 6P and 5X use the Sony IMX377 sensor, which was designed for compact/point-and-shoot cameras, and has not been used in other smartphones. I suppose it's possible they simply weren't able to include mechanical OIS with this sensor in a form factor they deemed acceptable.
Read this excerpt from the iMore article:
Apple has also increased the number of pixels used for phase detection autofocus by 50%, added temporal multi-band noise reduction, and enhanced local tone mapping as well. It all works together to improve color accuracy, maintain sharpness and detail in low and mid-level light, and preserve texture and edges in bright light. In other words: to maximizes the advantages of the higher pixel count while minimizing the impact of the lower pixel size.
The increased capacity for autofocus likely affects perceived motion blur, aiding the OIS but also making it harder to discern OIS's true impact on high-motion video. The laser autofocus on the Nexus likely means they don't need OIS to smooth things out in order to achieve predictable and accurate autofocus. And finally, as I said, those other improvements by Apple really helped offset the losses from smaller, more densely-packed pixels.
Sure, mechanical OIS is great -- but I can understand why it didn't make an appearance on the Nexus 6P. At least we have some form of software-based stabilization
in the form of EIS. Software-based OIS isn't as effective at high resolutions as hardware-based OIS, which is highlighted in the difference between iPhone 6S 1080p software OIS vs iPhone 6S Plus 4k hardware OIS (
see here for one example). We should be able to get a solid idea of how well the 6P's EIS performs by comparing it directly with the 5X, which doesn't have it.
I'll be content with taking the Nexus 6P's sharp 4k video frames and running stabilization in post-processing for when it really matters. Auto Awesome included stabilization, so I assume Google Photos still does, and YouTube includes
stabilization and rolling shutter corrections as well. They may all use that same processing method.