Sense lag and jelly bean

nathy321

Well-known member
Apr 22, 2010
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Do you guys think jelly bean will fix the lag on sense once and for all, I mean that's one of the biggest features on jelly bean...what do u guys think?
 
As much as I love my E4GLTE and even enjoy Sense, I just am dumbfounded that with the power this phone posses that there is still a tiny bit of lag here and there.

It isn't a deal breaker or something that bothers me all that often, but when I was playing with a friends WP7 device that has 1/3rd of the specs it runs so smooth and fluid. That said, Windows Phone is highly simplistic so that isn't saying much but I feel Android should be able to achieve this even with ICS (Even my Wifi Motorola Xoom sort of lags here and there).
 
At the most basic level, not unless JB takes up a lot less memory/resorces than ICS does. THATS where the problem seems to be, just not enough memory to have Sense on top of ICS.

It could help somewhat depending on the tweeks that it contains, but they are not building JB to fix Sense's issues so, I would not hold out too much hope
 
ICS in and of itself is not the issue. It's Sense, plain and simple. I say that with complete confidence because I've flashed CM9 on this phone and it runs and multi-tasks beautifully. There's just a few bugs that keep it from being a daily for me. I've also ran CM9 on a much lesser phone (Optimus S), and it was able to handle it.
That's why I use Nova launcher on the EVO. Set scroll speed and animation speed to "Fast" or "Faster than Light" and boom, zero lag anywhere in the UI. Plus it has the added bonus of a smaller memory footprint to run, so widgets never reload and multi-tasking is a little improved.
 
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Do a quick forum search on "Sense reloading" or "multitasking," and you'll get more than your fill on the subject (sorry, I'm too lazy to do it and post links right now :p). What it boils down to is that Sense requires a lot of resources to run, and the software engineers that designed it tweaked the code such that Sense kills background apps very aggressively. This manifests itself when you see the loading message when you back out of an app while the homescreen is reloading, or when you switch from a current app to a recently running app and it reloads. The best example is when you're in a game, and you get a text or email. So you pause the game, tap the home key and check your message, then go back to the game. Instead of resuming the game from where you were (like most people expect), it reloads from the beginning and you've lost your progress. There are numerous other examples.
Now when I say that the situation is improved a little when I run a launcher like Nova, it means that Nova occupies less memory than the Sense launcher, so more apps can run in the background without being killed.
 
Thanks for the response. I'm familiar with the issues with sense and multitasking. I should have been more specific. I was hoping you could give more details on how multitasking is improved with keeping the bulk of sense in place but just switching out the launcher. Can you now play a game, leave to answer a text and go back to where you left off in the game? Can you leave a web Page to go to another app and return to the web page and not have it reload? Can you leave navigation in Google maps to play a song and return to maps and not have it reload your whole route? Can you be specific as to what multitasking improvements you're seeing? Thanks
 
I can say it's a little improved, but still very inconsistent. I'll use today as an example. On my way to work this morning, I was playing Angry Birds Space (don't worry, not driving, I ride a train). I got a text, answered it, came back to the game right where I left off. A little later, get another text, answer it, and the game reloaded from the beginning splash screen. If I had to put a number to it, I'd say about 1/3 of the time it works. When I was running the Sense launcher, it would reload every single time. On the way home, I was watching an episode of Breaking Bad (I need to catch up before the new season begins!). It was an .avi ripped from a dvd and loaded on my sd card. I was able to pause and go to something else (email, text) and come right back every single time. Leaving web pages and coming back is a little better than games, but still not consistent. I get a reload probably about 60% of the time, but when it does it goes right to where I was. It's highly dependent on what else I've been doing, how graphic the page is, and how many tabs I have open.

Google Maps - I've noticed that when you're strictly using Maps, if you leave the map app to do something else, it turns off the GPS (there may be a setting to leave it on, I don't know), so when you come back it has to turn GPS back on and obtain a new fix. This may cause routes to re-load. If you're using the dedicated Navigation app, GPS persists and the app is put in the Notification bar. You can leave the app and come back without re-fixing or re-calculating your route. Now I haven't tested it extensively, so don't know it's limits. I know that when I'm using Endomondo (which uses GPS to track your runs and persists in the notification bar like Nav), I can do all sorts of things while it's running and it won't stop until I specifically tell it to.

The absolute biggest improvement is that my homepage and widgets practically never reload, where Sense reloaded on me at least once a day, if not more.

Bottom line is that yes, Sense is still running the show and it's aggressive minfree settings persist. It just takes a little longer to hit the threshold. See this thread for even more discussion on more memory tweaks.
 
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My thoughts have always been that Android does a lot more behind the scenes than Windows or iOS. That being the case... I figure we will experience slight lag here and there. But I've never experienced it to the point that it has caused frustration or disappointment.

Sent from my EVO using Android Central Forums