- Dec 19, 2009
- 315
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YouTube - Google I/O 2011: Accelerated Android Rendering
At the beginning of this video, they basically state that because "Dual core and quad core devices are coming out" that there will be no FULL hardware acceleration in Android...ever...
In a nutshell, they're saying the general public will buy a phone because "IT HAS 5 CORES!" or w/e and not know the difference between GPU and CPU usage. I find this amazing that Android phones, often associated with lag on even dual core phones, still find this a low priority when they are trying to compete with Apple (and potentially Windows Phone 7 someday).
I played with a Motorola Xoom yesterday (to see what hardware acceleration would POSSIBLY be like in ICS and further beyond). The animations were smooth, but there was STILL some lag (I suppose this is because of larger screen and more pixels needing to drawn.....but why does the iPad and iPad 2 use hardware acceleration so much better with large screens....?)
For the first time, I've actually been considering dropping Android and moving onto Windows Phone 7 in the future. I was really looking forward to the future of Android, but it looks like Google really is only a cash cow looking to cash in on consumers' lack of knowledge on this issue...
EDIT: I know that it has been said that Android will be hardware accelerated, but I guess I was posting to get an understanding on WHY Romain Guy said this....it's conflicting to what has been stated and confusing....
At the beginning of this video, they basically state that because "Dual core and quad core devices are coming out" that there will be no FULL hardware acceleration in Android...ever...
In a nutshell, they're saying the general public will buy a phone because "IT HAS 5 CORES!" or w/e and not know the difference between GPU and CPU usage. I find this amazing that Android phones, often associated with lag on even dual core phones, still find this a low priority when they are trying to compete with Apple (and potentially Windows Phone 7 someday).
I played with a Motorola Xoom yesterday (to see what hardware acceleration would POSSIBLY be like in ICS and further beyond). The animations were smooth, but there was STILL some lag (I suppose this is because of larger screen and more pixels needing to drawn.....but why does the iPad and iPad 2 use hardware acceleration so much better with large screens....?)
For the first time, I've actually been considering dropping Android and moving onto Windows Phone 7 in the future. I was really looking forward to the future of Android, but it looks like Google really is only a cash cow looking to cash in on consumers' lack of knowledge on this issue...
EDIT: I know that it has been said that Android will be hardware accelerated, but I guess I was posting to get an understanding on WHY Romain Guy said this....it's conflicting to what has been stated and confusing....