1. pkcable's Avatar
    Folks,

    I guess by default I'm in the VR camp, as I know a GearVR AND a Google Daydream. That being said I HAVE used AR on my phone and I have a fun Merge Cube. It also seems Apple has backed the AR side with their ARKit programming. So what do you all think? And is there room for both?
    03-08-2018 12:40 PM
  2. SpookDroid's Avatar
    AR 'lives' in your existing devices without the need for a clunky headset. That gives AR a HUGE advantage.
    pkcable and littodino like this.
    03-08-2018 12:54 PM
  3. Rukbat's Avatar
    I see kids, 10 years from now, asking "What's AR?" or "What's VR?" I really don't think either one will catch on like texting or Facebook.
    pkcable and littodino like this.
    03-08-2018 03:45 PM
  4. Firegold21's Avatar
    I think both have a great chance. I like VR a bit more, but AR is definitely more accessible. Even the $50 cheap phone we got for my son to do Pokemon Go with can do AR. Not sure it can do ARCore, but "regular" AR, sure. So in light of that, and in light of Apple's backing of AR (for now; they'll probably do VR as well), I think AR might get to mainstream first. We'll see.
    pkcable likes this.
    03-08-2018 09:20 PM
  5. mundo472's Avatar
    agreed. the ease of access gives AR its advantage. I haven't tried to watch a 3d movie on my Gear VR but that could be the function that gets more people to put one on. being able to watch a movie in a virtual room might also be good for friends in far away places. (thinking of my son and his g/f doing semesters in separate countries)
    03-12-2018 08:13 AM
  6. pkcable's Avatar
    agreed. the ease of access gives AR its advantage. I haven't tried to watch a 3d movie on my Gear VR but that could be the function that gets more people to put one on. being able to watch a movie in a virtual room might also be good for friends in far away places. (thinking of my son and his g/f doing semesters in separate countries)
    Not sure if I should be saying this to the parent, BUT VR also allows for us to have an avatar, and to meet up in a virtual room, and then do whatever. This could be a great way for your son and his girlfriend to keep touch that's a bit more than just a phone or video call.
    mundo472 likes this.
    03-12-2018 10:48 AM
  7. mundo472's Avatar
    Not sure if I should be saying this to the parent, BUT VR also allows for us to have an avatar, and to meet up in a virtual room, and then do whatever. This could be a great way for your son and his girlfriend to keep touch that's a bit more than just a phone or video call.
    Lol, PK! Good insight. I'll make sure he has his own headset and hide mine, though.
    pkcable likes this.
    03-12-2018 10:54 AM
  8. Rob Phillips's Avatar
    AR all of the way. It doesn’t require external hardware and has more real-world applications. That said, VR is pretty awesome.
    03-21-2018 04:37 PM
  9. JaseYANG's Avatar
    I think both. It just needs to come down in price, have more content, and also be more consumer friendly for non techie people.
    03-23-2018 02:20 PM
  10. michaelatkinson's Avatar
    AR will definatley be more of an attraction as you can easily carry it and experience it on your mobile, but you need a bulky headset for VR. That said the VR headsets do allow for you to experience AR if you use your mobile and does make it a lot more immersive and saves your arms! Ok you do look silly walking the streets with the headset on!
    03-23-2018 07:16 PM
  11. littodino's Avatar
    I want to totally agree with this one. Seems like an expensive fad. It will die out like the Wii.
    03-24-2018 12:13 AM
  12. aihr78's Avatar
    I think both have a great chance
    03-24-2018 03:13 AM
  13. aihr78's Avatar
    Functionally, what is the difference between VR & AR?
    03-24-2018 03:18 AM
  14. mikeymutilator's Avatar
    I am just here to observe since I have yet to try VR or AR, but I am curious on both.
    03-24-2018 03:44 AM
  15. jdport's Avatar
    I definitely think VR has a bigger opportunity. There is only so much you can do with AR... Pokémon Go put AR on the map and it was fun for a while, but who really wants to have to go out every time you want to play? And there just seems like a lot less you can do. VR has much more potential for variety. The cost is coming down slowly but surely, it's only a matter of time until more major games are released for VR and the price point for the gear makes more people get involved.
    03-24-2018 11:29 PM
  16. Earth Carino's Avatar
    I don't have AR or VR but i love to try. I think both is amazing
    03-25-2018 12:13 AM
  17. badelhas's Avatar
    I think both have their uses to both will catch the public...slowly, but they will.
    Cheers
    03-25-2018 06:56 PM
  18. pkcable's Avatar
    Maybe Microsoft has the right idea? Windows Mixed Reality headset! Lol
    03-26-2018 12:22 AM
  19. badelhas's Avatar
    I believe both will have their uses, for entertainment and business.
    pkcable likes this.
    04-05-2018 09:14 AM
  20. Belle_Celeste's Avatar
    I feel like AR will have a better chance to catch on. While both have their uses outside of entertainment (such as educational, training, medicinal, etc.), my first instinct in terms of VR is that it's a gaming headset. Not everyone is into video games (at least, it probably holds true for the older generation), so it's a smaller market publicly. Whereas AR, such as HoloLens, I feel would catch on more to everyone, along with it being introduced into classrooms.
    pkcable likes this.
    04-07-2018 01:51 PM
  21. Rob Phillips's Avatar
    I feel like AR will have a better chance to catch on. While both have their uses outside of entertainment (such as educational, training, medicinal, etc.), my first instinct in terms of VR is that it's a gaming headset. Not everyone is into video games (at least, it probably holds true for the older generation), so it's a smaller market publicly. Whereas AR, such as HoloLens, I feel would catch on more to everyone, along with it being introduced into classrooms.
    Exactly this. VR = Entertainment, in my mind. I just think AR has more real world applications.
    04-08-2018 07:13 AM
  22. deon_mensah's Avatar
    With cost being a major barrier for most people, I bet AR will be in the lead for awhile before VR catches up when price points are blurred or insignificant for most folk.
    04-09-2018 01:45 PM
  23. LtDarthWookie's Avatar
    I think it depends on the industry. Gaming will probably keep VR alive or push it forward. But if you look at things like Hololens from Microsoft they are really hyping and pushing it as a corporate tool. You could be fixing a machine and have the instructions just there in your field of vision and even perform 3d manipulations on the object to better understand and complete the task.
    04-09-2018 03:35 PM
  24. pkcable's Avatar
    I think it depends on the industry. Gaming will probably keep VR alive or push it forward. But if you look at things like Hololens from Microsoft they are really hyping and pushing it as a corporate tool. You could be fixing a machine and have the instructions just there in your field of vision and even perform 3d manipulations on the object to better understand and complete the task.
    Although it was not really a success, I think glasses similar to Googles Project Glass, is the future of AR. That product was just too far ahead of it's time, BUT in 5 to 10 years I think smart glasses will be VERY popular.
    04-10-2018 09:58 AM
  25. LtDarthWookie's Avatar
    100% agree. I don't see it coming to my job position but a lot of service/manufacturing jobs could absolutely use it and we're seeing a similar inclusion in things like cars and motorcycles. Cars are getting more and more heads up displays (the original AR if you think about it) and now there's helmet add on's for Motorcycles that will display GPS.

    I think AR is going to be more mainstream and VR is going to be more for entertainment. Which makes sense if you think about it. AR is helping you do things and adding information, while VR transports you somewhere else.
    pkcable likes this.
    04-10-2018 10:47 AM

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