Hi,
recently, after Flappy Bird was put off Google Play Store, there were a LOT of Flappy Bird clones published to Play Store. I'm wondering if these kind of easy casual games are still profitable, considering the amount of time it takes to create them and the money you gain from banners/interstitial ads. I guess most of the games just don't get enough attention because of the enormous mass of casual games nowadays.
Are there any developers out there who can make a living out of creating casual games? Or do bigger projects equal bigger money? Need to hear some experiences about that, still not sure which dimensions to choose for the my next couple of games.
recently, after Flappy Bird was put off Google Play Store, there were a LOT of Flappy Bird clones published to Play Store. I'm wondering if these kind of easy casual games are still profitable, considering the amount of time it takes to create them and the money you gain from banners/interstitial ads. I guess most of the games just don't get enough attention because of the enormous mass of casual games nowadays.
Are there any developers out there who can make a living out of creating casual games? Or do bigger projects equal bigger money? Need to hear some experiences about that, still not sure which dimensions to choose for the my next couple of games.