hi everyone, i m trying to use arenadaemon sdk to build a multiplayer game for iOS. i successfully retrieve the tables list and also the registration goes fine
but i cannot understand when a match starts.
in order to create a match with 2 or more players, you need each player register to the same table.
when the table is full (no seats left) the match automatically starts and each player receive the event (for iOS)
once a match starts, you can exchange messages between player calling the methods you can find under ‘Managing matches’ paragraph of the documentation
arenadaemon . com/references/detail/33 | arenadaemon . com/references/detail/8