[FREE][GAME] Terra I, an Earth defense game

Verogames FdR

New member
Feb 24, 2015
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Hi,

Let me introduce my very first published game, Terra I

Terra I is a free 2D Earth Defense game with elements of management available exclusively on Android machines.
If you are a story-person, then the campaign mode is for you. On the other hand, if you are a casual gamer, Terra I has an endless mode too.
With achievements and leaderboards to keep track of your progress, Terra I offers a substantial replaying merits.

Screenshot_2015-02-24-13-10-35small.pngScreenshot_2015-01-30-20-47-58small.pngScreenshot_2015-03-01-15-54-18small.pngScreenshot_2015-03-01-15-51-50small.png

Description
Defend Earth from the Haedan's attack with your arsenal of high-tech VeLoRaMs (Very Long Range Missiles).
Mars colonies were leveled. Terra I is our only defence against the impending onslaught. Intercepts enemy VeLoRaMs with yours while working on a way to destroy the enemy's ship.
Features:
Waves and waves of relentless enemy attacks
Research and armory management
Terrifying enemy drones and mothership
Three different difficulty levels
Achievements and leaderboards
Endless modes

Get it here free on Google Play
https://forums.androidcentral.com/e...etails?id=com.verogames.TerraI&token=JnDC7_S5

Cheers
 
Hi guys,

How are you doing?

For those endless mode lovers out there, have you tried the Terra I's endless modes?
There are three endless modes available to provide you with unlimited adrenaline rush.
Compete with your friends to get the highest score in these modes while unlocking achievements.

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What's more, you can give your suggestions and ideas on new endless modes and I might add it into the game!

Cheers,
 
Do you know what this is?
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Answer (spoilers):
** This is Mara! **

Trivia:
The name of this behemoth is a tribute to a ship which design I'm particularly fond of. It is found in the old gem space battle-sim, Freespace 2.
(Shout out for Freespace fans around here!)
It's also mean "march forward" in Malay language, an apt name for this ship.
 
Game crashes when attempting to start wave 14, campaign mode. Love the game so far, happy to provide any information that may help solve the problem.
 
I don't know how often you check this forum but thank you for the very quick reply to my Google Play review! I was really enjoying the Campaign Mode before the issue and can't wait to continue playing once the next update is released!

I'll post the same question here as I attempted to on the Review: how do I see what difficulty I am on? I don't remember selecting a difficulty, I started from the tutorial.
 
Oh Hi,

I didn't notice you are here. So thanks again for your feedback.

Well, the tutorial can be access via the actual tutorial button but once you finished, you will return to the main menu. But if you picked New Campaign, you will be given an difficulty options and will be asked if you want a tutorial or otherwise and finally into the campaign itself. I supposed you don't remember what you have chosen back then (I could tell you if you want since I found the bug in only one of the difficulty). There is no way to tell what difficulty level you are in now once you've started (Sorry for that).

Oh, in case you've missed it, the bug is fixed and Terra I has been updated to 1.2.3.

Ps. I would love to give you some hints but you might be the type who doesn't like spoilers. Hehe, Let me know if you do.
I'm sorry for this late reply because I dont check this forum that often but I will from now onwards.
 
Thanks to the feedback that I have received, I'm doing a major overhaul on the game. It will be a huge update to 1.3.0. Stay tune.
 
Hey peeps,

Sorry for the inactivity for the past few weeks. Been working hard to revamp Terra I.
Guess what, Terra I v2.0.0 is now finished... more or less. It's basically in beta testing stage.

As to why I've decided to put the version as 2.0.0 rather than 1.3.0 is because I've completely revamped a lot of stuff.
Some static sprites have been upgraded to animations, and I've streamlined the entire code to increase efficiency and adding content while reducing the app size.
So, I supposed 1.3.0 won't do justice to this new version.

So, stay tuned for the update soon.

Regards,
 
Happy Labour Day!

In conjunction with Labour Day, Terra I version 2 is released.
Major updates include:
  • Added particle visuals so that explosions are now more aesthetically compelling. Besides that, game objects now are leaving a trail of particles to map their trajectory.
  • Since I've cleaned all the codes, I've manage to find and fix all the hidden bugs that affect some variables and parameters.
  • Space background are not procedural-ly generated. In another words, there will be a lot more variation in the background shown. And the best part of it? The background components take smaller space leading to a smaller app.
  • Many sprites and UI have been revamped. Some are even changed into animation to increase the aesthetic value of the game.
  • No more a sound spike or beep when opening the game.
  • Best of all, Ads presence are significantly reduced!

  • Banner ads is now appearing only in one screen. (From 8 to 1).
  • Interstitial ads frequency is drastically reduced.

Look at all these glittering particles
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Happy playing
 
Hello,

Terra I has now been updated to v2.1.0
Cinematics have been added so that the campaign story is now more engaging.
Besides that, various bugs have been fix.

Next update would include a multiplayer mode as suggested but it might take some time to be implemented.

Regards,
 
Hi folks,

Terra I has been updated to v2.1.1 with:
-Minor bug fix
-A loading screen for when the game resume
-A button (in achievement) for login for those who had missed it when the game first started

Have a good day,
 
Dear all,

A fatal bug involving the particle system was found.
Besides that, pausing and resuming the game (android level) can apparently reset the level.

Both of them are fixed now in the new update v2.1.2.
Due to the lack of beta testing, such obvious bugs are released to production. I've only myself to be blame. Sorry folks.
Hope you will enjoy the newest version and feel free to report any bug that might appear in the future.

Thanks.