not really. Gaming is one of the things that hasnt picked up as much as some would like on android.
I believe some of it has to do with the quickly updated operating system which means game devs have to make considerable changes to their code everytime an upgrade happens and a game may not be compatible with all versions of android
secondly the restriction of only being able to install to system memory (which is fixed in froyo) restricts how big a game file can be. for example: some games on iphone are 500-600 or even 1gb of size. This is bigger than most internal memory for current android phones. (on average they may have 256, 512 and lately 1gb like the evo)