How many apps did you buy for $5.00 or more?

How many apps did you buy for $5.00 or more?


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FrankXS

Well-known member
Feb 27, 2011
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How many apps did you buy for $5.00 or more? Note: $4.99 does not count!

-Frank
 
I've purchased one. Bought MLB at bat last season so I could listen to my cardinals play when I'm away from a tv or out of the area. I found tunein radio would work, but somehow MLB managed to be able to block the games when listening to stations through that app. I'm not sure how they done it, but I can listen to the game on the radio at home, but if I pull up the station through the tunein app it won't stream the game.......
 
Being an IT consultant now, and having retired from corporate IT, I am very used to licensing requirements, corporate viewpoints and users' viewpoints. Part of my job is to try to explain the "high cost" and "weird" licensing requirements (you know, like paying for each copy you load on a workstation!). :D I put a laughing face because that is routine to me, but there are tons of people out there that still believe that if they buy one copy, they can load it on every employees workstation, make a few extra copies for friends and relatives, and maybe even mail a few to other acquaintances. I mean, after all, they bought the disk so they own it! Man it's hard to overcome that attitude with facts. Oh well...

Anyway, the reason I ask this is because based on my past experience, the prices for these Android apps are fantastic! I mean, really, look at all the hard work that goes into apps that sell for less than $5.00. And, even the more "expensive" ones are usually in the $15-30 range. Fantastic.

The most expensive app I've purchased was $30.00. But I've bought 3 at $15.00, another at about $6.00 and numerous $0.99-$4.99 apps.

Compared to computer apps, I'm like a kid in a candy store. :)

I guess you can tell this is my first Android experience (well, starting last March with the TBolt).

-Frank
 
I've bought numerous apps based on the premise that if the dev puts his heart into it, and I use it, then why should I not reward him for his hard work?

Now, I do take advantage of Amazon's App Store free-app-of-the-day, but as far as I know the devs still make money from that... I would hope at least.
 
Most of my Apps was less than 5.00 but I have bought some like Kaspersky for 10.00 , a number of Gameloft games for usually 6.00 a peice but the one that I still can't live without is only released for Corporation sales... Igo. MyWay GPS because I got addicted to it when I was part of the Beta through my job, it hit me 45.00 but the windows verson was retailed for 120.00 so I'm good with the price.

Heres list under 5.00 off my head...
1. Launcher Pro
2. Power Widget
3. Widget Locker
4. ADW Ex Launcher
5. Beautiful Widgets


And there is a number of worth while 4.99 Apps as well.
 
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I have never paid more than five, but have donated fivers to devs who made there apps free but accept donations. Other than that most of mine are free or in the sub 2 dollar range
 
Being an IT consultant now, and having retired from corporate IT, I am very used to licensing requirements, corporate viewpoints and users' viewpoints. Part of my job is to try to explain the "high cost" and "weird" licensing requirements (you know, like paying for each copy you load on a workstation!). :D I put a laughing face because that is routine to me, but there are tons of people out there that still believe that if they buy one copy, they can load it on every employees workstation, make a few extra copies for friends and relatives, and maybe even mail a few to other acquaintances. I mean, after all, they bought the disk so they own it! Man it's hard to overcome that attitude with facts. Oh well...

-Frank

I know all to well what you mean. People don't understand the copyright laws when it comes to art work either (commercial or fine). They think they bought the illustration, when in reality, they only bought limited usage...unless contracted otherwise. Just because you buy a Mickey mouse T-shirt at Disney World, that doesn't mean you own the rights to reproduce and sell the Mickey Mouse image.
 
One the docs2go other wise i watch for it on amazon.

Sent from my SAMSUNG-SGH-I997 using Tapatalk
 
I bought slingbox for 29.99
That's the only paid app I have. There is a great selection of free apps in the market.
 
I've bought numerous apps based on the premise that if the dev puts his heart into it, and I use it, then why should I not reward him for his hard work?

Now, I do take advantage of Amazon's App Store free-app-of-the-day, but as far as I know the devs still make money from that... I would hope at least.
I just read a blog yesterday from some developer ranting about how Amazon pressured him into letting them use his app as the "free app of the day", and how not only did he get no money from it, they gave away a zillion copies and he needed to upgrade his servers and bandwidth to service the new "customers". And no, he didn't get any benefit from the advertising, at least as far as he could tell. His paid sales went back to exactly where they'd been (about 12 a day) after the give-away was over.

I forget the exact numbers, but Amazon gave away something like 100,000 copies of this app that usually sells 12/day. I'd guess a lot of those people will never even use it (they just download whatever is free because, "hey, why not?")
 
I just read a blog yesterday from some developer ranting about how Amazon pressured him into letting them use his app as the "free app of the day", and how not only did he get no money from it, they gave away a zillion copies and he needed to upgrade his servers and bandwidth to service the new "customers". And no, he didn't get any benefit from the advertising, at least as far as he could tell. His paid sales went back to exactly where they'd been (about 12 a day) after the give-away was over.
This is as I expected. Part of the TOS of selling on Amazon, no doubt. But... the ROI, theoretically, should come from the popularity of his app growing by word-of-mouth, over the Internet, etc. I'm sure sometimes this works out better than others. But, here's a few that come to mind: PKZip file compression, WinRAR file compression, Adobe Reader, Adobe Flash, Sun/Oracle Java, Norton AV (ugh! :) ). These "free" programs helped their respective companies immensely in name recognition, credibility and future sales of not-so-free products. Also, many commercial sales resulted from all the "free" compression programs - now they are built into tons of packages. And I can assure you that distributing for sale a program using PKZip/WinRAR etc, was not free for that vendor :)

Whatever app that dev is selling, if I start seeing "Hey, I got this free one day and it is a great app. But now it'll cost you $6.99 (for example). But it's worth it because it's so great" - I'm gonna have a look. And if it's an app that I need/want, I'm gonna pay the $6.99. I mean, $6.99 is not gonna change my life :)

-Frank
 
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Sorry, pkzip, adobe flash, etc. had excellent name recognition before android was invented. Do you have any examples of apps that really made it because amazon gave them away?

This particular vendor no longer sells through Amazon, by the way.
 

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