just got my pixel 3 xl

southjersey786

Well-known member
Nov 1, 2012
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Hi guys, been on iPhone for years now and thought i decide to try out android so here I am.

My main issue is with the Facebook app on Android. If just doesn't get proper notifications on likes, comments, etc. I have troubleshoot almost every suggestion from installing/reinstalling, wiping the app cache, fixing app/Facebook notification settings, etc.

All I've found that many have this issue and it's been ongoing for years and Facebook or android hasn't resolved it????

Any suggestions from you guys? What do you guys think?
 
Hi , and welcome to pixel forums
not sure what other advice i can give you as you tried the ones I would of suggested. maybe check battery optimization and uncheck it from there
 
Any suggestions from you guys?
If Facebook is that important to you then it's time to go back to an iPhone - the Android application is crap (just read the reviews) and is unlikely to change anytime soon. Android is the poor stepchild when it comes to app development/resources.
Your only other option is to try one of the 'lite' browser-based apps.
 
If Facebook is that important to you then it's time to go back to an iPhone - the Android application is crap (just read the reviews) and is unlikely to change anytime soon. Android is the poor stepchild when it comes to app development/resources.
Your only other option is to try one of the 'lite' browser-based apps.

I thought andriod was up to par now app resources , I know that apple apps are more polished but its 2019
 
I thought andriod was up to par now app resources
I'd have to disagree with your assessment. Try this - look at the reviews for the Facebook app, sort by newest, then throw out all the useless millennial 5 star reviews (cool! sweet! etc) and look at actual sentences describing why it's a great app or horribly buggy and invasive. Then decide.
I worked in software and hardware validation for a couple of decades and you develop a feel for well written and maintained software. When you compare the effort put into Apple apps vs Android there's really no parity.
Of course things are inherently easier for developers on iOS because of the very limited hardware configurations (compared to Android) and really having only one OS to deal with (as opposed to all of the skinned flavors which all have their different settings, options, etc. And of course having a restricted/controlled sandbox to play in makes it easier to write/test.
/soapbox off
 
I'd have to disagree with your assessment. Try this - look at the reviews for the Facebook app, sort by newest, then throw out all the useless millennial 5 star reviews (cool! sweet! etc) and look at actual sentences describing why it's a great app or horribly buggy and invasive. Then decide.
I worked in software and hardware validation for a couple of decades and you develop a feel for well written and maintained software. When you compare the effort put into Apple apps vs Android there's really no parity.
Of course things are inherently easier for developers on iOS because of the very limited hardware configurations (compared to Android) and really having only one OS to deal with (as opposed to all of the skinned flavors which all have their different settings, options, etc. And of course having a restricted/controlled sandbox to play in makes it easier to write/test.
/soapbox off

I can agree with you on this , Google got to get better at tightening down on those buggy apps but from where they were few years ago definitely gotten better.
 
Of course things are inherently easier for developers on iOS because of the very limited hardware configurations (compared to Android) and really having only one OS to deal with (as opposed to all of the skinned flavors which all have their different settings, options, etc. And of course having a restricted/controlled sandbox to play in makes it easier to write/test.

But doesn't that reflect just the pure laziness of the developer? To me, what you've described falls more on the developer than the overall +/- of any given system, no?

When I read that Google is literally having to force app developers to get in line and get current, that seems to suggest that the fault of the bugs is on their side of the table. Too many developers don't do their part, IMO.

https://developer.android.com/distribute/best-practices/develop/target-sdk
 
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But doesn't that reflect just the pure laziness of the developer? To me, what you've described falls more on the developer than the overall +/- of any given system, no?

When I read that Google is literally having to force app developers to get in line and get current, that seems to suggest that the fault of the bugs is on their side of the table. Too many developers don't do their part, IMO.

https://developer.android.com/distribute/best-practices/develop/target-sdk

This and probably get paid better with developing iOS apps
 
Certain apps are definitely better on IOS and they seem to less garbage apps then Playstore
 
it's just frustrating that in 2019, these issues that plagued Android way back in my Galaxy s3 days are still there, smh