- Sep 7, 2015
- 11
- 0
- 0
I am working on a sports game for Android and iOS.
I would like to have support for registered accounts so people will be able to play against each other online in matches or tournaments.
So I would like to have match results, win/lose records for registered users and maybe some in apps with hats or whatever for the sports players in-game.
The accounts are just for tracking scores and in apps as I already have something that does the client/server networking.
I guess it's not realistic to have something like this cross iOS/Android so I guess for iOS I will just use GameCenter.
What kind of solution should I use for Google Play/Android/Amazon or OUYA(relevant by now?) that will apply to all of them with just a single API?(And will be able to do what I require)
A bit confused from all the options...
I would like to have support for registered accounts so people will be able to play against each other online in matches or tournaments.
So I would like to have match results, win/lose records for registered users and maybe some in apps with hats or whatever for the sports players in-game.
The accounts are just for tracking scores and in apps as I already have something that does the client/server networking.
I guess it's not realistic to have something like this cross iOS/Android so I guess for iOS I will just use GameCenter.
What kind of solution should I use for Google Play/Android/Amazon or OUYA(relevant by now?) that will apply to all of them with just a single API?(And will be able to do what I require)
A bit confused from all the options...