Interesting to note the Pixel 4 doesn't allow me to install daydream app or any vr apps at all. Looks like it is not compatible with VR. Luckily I am keeping my P2XL so will be able to still use my daydream headset with that.
Yeah... Samsung dumped theirs too after the S10.Yeah, see this: https://www.slashgear.com/google-daydream-view-vr-headset-has-officially-been-discontinued-15595668/. It looks like Google figured VR really hasn't taken off like everyone predicted it would.
I would think the higher frequency would be an assettThis is actually quite disappointing. Not that they are discontinuing their efforts with Daydream VR, but that they made the decision to specifically prevent Pixel 4 from using it. For a moment I considered that possibly the 90Hz display might be a complication with it, but the phone could easily be forced into 60Hz when VR mode were activated.
Active prevention of using a prior product with one which would be compatible if not for that tactic is a pretty petty move on Google's part - and in my case, isn't tipping my decision (which is pretty close on the line between keeping my 3 XL and going to a 4 XL) the way Google would want.
I'm not a big Daydream user, but I do still have mine and use it when on long flights.
I agree.... For me a phone doubling as VR might be convenient and less expensive but it also generated a lot of heat and was quirky at times.Yup, VR is dead on mobile platforms. You're better off just picking up an Oculus Go. I still have my Pixel 2XL for Daydream but would rather use my Samsung S9+ with my Samsung Gear VR headset. I plan to pickup an Oculus Go during the holidays as it does seem like a more ideal device for VR.
This is actually quite disappointing. Not that they are discontinuing their efforts with Daydream VR, but that they made the decision to specifically prevent Pixel 4 from using it. For a moment I considered that possibly the 90Hz display might be a complication with it, but the phone could easily be forced into 60Hz when VR mode were activated.
Active prevention of using a prior product with one which would be compatible if not for that tactic is a pretty petty move on Google's part - and in my case, isn't tipping my decision (which is pretty close on the line between keeping my 3 XL and going to a 4 XL) the way Google would want.
I'm not a big Daydream user, but I do still have mine and use it when on long flights.
Cardboard I think works with almost any phone but not great with LCDDoes Cardboard still work on the Pixel 4?
Does Cardboard still work on the Pixel 4?
I would think the higher frequency would be an assett
According to Google’s official Daydream specifications, any phone with at least a 1080p display between 4.7 and 6 inches in size qualifies. It must support a refresh rate of at least 60 Hz, however, and a “low-persistence” mode. It also must have at least two physical processor cores, one of which must be assigned exclusively to the Daydream app.
If it's not a matter of actual compatibility and compliance with the specs, it's a slap in the face of those who favored Daydream.
Well perhaps if they had made it a better experience it would have grown better legs. Daydream was better than cardboard, Gear was better than Daydream but all round I thought it was a quirky experience at times and certainly not perfected.Not really a slap in the face. Content is not really there as well as the demand. It makes sense for Google to drop it rather than waste resources trying to up keep a system that only a handful of people even use. And the people who do use it only use it for the free content. I doubt anyone spent any real money on VR content.
True, out the gate it lacked a lot which is why I always stuck with Gear VR. Since Oculus ran Gear VR it was definitely a more robust platform. Google took forever to even have browser support on Daydream.Well perhaps if they had made it a better experience it would have grown better legs. Daydream was better than cardboard, Gear was better than Daydream but all round I thought it was a quirky experience at times and certainly not perfected.