512Mb rom?

Computer run files off of RAM not HD. It loads the program and files that need to be executed or opened into RAM from HD. HD access times are way slower than ram memory. Anytime computer has low ram and then it to use HD as a virtual memory, we can feel that royal painful lag. I dont know how slow is the read/write times compared to the NAND, but its effect is already evident in case of lag issue of vibrant. Since somehow vibrant used internal Sd card as place for app cache, it suffers great lag and by moving this cache to NAND or ext2/3/4 partition on external SD card, this lag disappears. So, point is, as long as phone has to only read and write files from SD card once in a while (as in when opening some app which you use rarely), there should be no lag or issue. Either way, if phone has more ROM, means more apps can fit on the phone memory itself, which should be faster than external SD, and therefore less evident lag.

Oops, wasn't thinking correctly. Of course it's run off of RAM.
 
I might have read it wrong but I thought the specs were 512mb ram AND 512mb rom...add them together and you have 1gig onboard...
 
The Vibrant / Captivate issue is "easy" to resolve in engineering terms, but in marketing terms... Not so much. You pretty much have to reflash the partitions of the internal storage to have a larger ROM (say 2gb, still overkill for Android), but try telling everyone they need to wipe their entire devices / settings to fix something Samsung crapped up in first place. So they should try to write a utility that backs up data / apps as much as they can and to rewrite it once the NAND is reflashed. Tall order, not everything works super simple like that. won't be seamless and that's the real issue, so instead, they are probably waiting for 2.2 to be finished and then push out a RUU that has to wipe everything anyways. Less of a marketing headache...
 
They might as well do it with the 2.2 release. This way, apps automatically get written back as a feature of Froyo. It minimizes data lost.
 

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