A smartphone "hybrid" with a slide-out PSP/PSP Go-style gamepad, ability to play PSX games (with the gamepad of course), ability to use the gamepad to play a few of the games on the Android Market, ability to play Gameloft HD titles with the gamepad... Seems fair enough, but what's missing? Why isn't this phone flying off the store shelves? Why can one still find one online with no problem?
It is not my intention to trash this phone, as it think it's a great idea that I would have a respectable amount of fun with. But something's missing. It seems that not a lot of weight was thrown behind the phone from the manufacturers and their "partners" (i.e. Gameloft, EA Mobile,). Sony Ericsson did not name the Play "PSPhone" or anything like that and the it doesn't even have a PlayStation logo on it...
One glaring lack of push behind the the Play is that it's not future-proofed; it doesn't have a dual-core processor. But as of now that's a non-factor because the latest version of Android doesn't fully support optimization for phones that have dual-core processors. A lot of people knock it for only having 0.5 GB of RAM, but tech-savvy people say that that's enough because Android does a good job managing RAM.
A bigger problem is the game department. It would be nice to have Play-exclusive games that take full advantage of the Play's gamepad get released. But unfortunately that wouldn't happen because of money. If a developer makes a app exclusively for the Play, they will miss out on money that they could've made from making the app playable on many Android phones, and making an app for any Android phone that is optimized for the Play is time consuming...
Gameloft has some games that are optimized for the Play, but they don't have their latest and greatest games (*cough-games on iOS-cough*) available. Bringing Prince of Persia Warrior Within to the Play would get them a lot of money. It was good on iOS thus I can't see the reasoning behind the "no-show."
Madden 11 was a good one for EA, but no online multiplayer? Really?
To sum it all up, the Play is a decent device, but it would be a lot better if cheapskate developers would ACTUALLY support it.
Sent from my Gingerbread HTC Speedy.
It is not my intention to trash this phone, as it think it's a great idea that I would have a respectable amount of fun with. But something's missing. It seems that not a lot of weight was thrown behind the phone from the manufacturers and their "partners" (i.e. Gameloft, EA Mobile,). Sony Ericsson did not name the Play "PSPhone" or anything like that and the it doesn't even have a PlayStation logo on it...
One glaring lack of push behind the the Play is that it's not future-proofed; it doesn't have a dual-core processor. But as of now that's a non-factor because the latest version of Android doesn't fully support optimization for phones that have dual-core processors. A lot of people knock it for only having 0.5 GB of RAM, but tech-savvy people say that that's enough because Android does a good job managing RAM.
A bigger problem is the game department. It would be nice to have Play-exclusive games that take full advantage of the Play's gamepad get released. But unfortunately that wouldn't happen because of money. If a developer makes a app exclusively for the Play, they will miss out on money that they could've made from making the app playable on many Android phones, and making an app for any Android phone that is optimized for the Play is time consuming...
Gameloft has some games that are optimized for the Play, but they don't have their latest and greatest games (*cough-games on iOS-cough*) available. Bringing Prince of Persia Warrior Within to the Play would get them a lot of money. It was good on iOS thus I can't see the reasoning behind the "no-show."
Madden 11 was a good one for EA, but no online multiplayer? Really?
To sum it all up, the Play is a decent device, but it would be a lot better if cheapskate developers would ACTUALLY support it.
Sent from my Gingerbread HTC Speedy.