M matey New member Apr 30, 2014 2 0 0 Feb 21, 2016 #21 I like more second one. Seems for me to be kind of inspired by checkers (for me it look's like)
T TarDroidDev New member Mar 7, 2016 3 0 0 Mar 7, 2016 #22 Vote for 2. Looks way better. Is this game in development?
G GeoShifter Member Mar 19, 2016 10 0 0 Mar 19, 2016 #23 I vote #1 but I wonder what the gameplay will be like
T tripsnirvana Member Mar 28, 2016 10 0 0 Mar 29, 2016 #24 What are these two concepts? If you can elaborate on what these are intended for then we will be able to compare which game plans is better .With just two snapshots you make us guessing your ideas.
What are these two concepts? If you can elaborate on what these are intended for then we will be able to compare which game plans is better .With just two snapshots you make us guessing your ideas.
P Phillip Wall Member Apr 14, 2016 17 0 0 Apr 14, 2016 #25 Same as everyone, more description would help. But IMO I like the 2nd, grid version better. Thin lines remind me of my favorite calculator game, worm.
Same as everyone, more description would help. But IMO I like the 2nd, grid version better. Thin lines remind me of my favorite calculator game, worm.
B Badadung New member Aug 21, 2016 1 0 0 Aug 21, 2016 #26 First image looks nicer, however the gameplay is more important.
A adyth670 New member Jul 9, 2017 4 0 0 Jul 9, 2017 #28 its like climbing LED game, its shiny and fun
Road Sigma New member Oct 13, 2018 2 0 0 Oct 13, 2018 #33 First, because it looks more gesture based.
Zero Burn New member Apr 20, 2020 0 0 0 Apr 20, 2020 #34 The 1st concept can be used to integrate many ideas. it can include smooth motions.... which does not make user feel bored..
The 1st concept can be used to integrate many ideas. it can include smooth motions.... which does not make user feel bored..