return_0
Well-known member
Those are universal apps that are built with multiple layouts, you basically use the backend code but design layouts for each.
Here is a screenshot of the setup.
Then IOS requires two sets of assets one for standard resolution and the second for 2x resolutions.
What most do is make the 2x resolution first then scale it down to 1x resolution.
No, you don't get it. I'm talking about apps that are specifically designed for iPhones and not iPads and thus need to be blown up to fit the iPad's screen. You know, the apps with the little "1x" or "2x" buttons in the corner.