Richard Devine
Well-known member
Decent headphones. All i wish it had. But i have some of my own anyway so I'm picking. Just wanted to join in
Google Music streams music which requires high speed DATA plan , a Good cellular coverage ...etc
Not to mention, Google music is US only service (maybe canada too, not sure)
Plus, streaming music isn't for everyone
Decent headphones. All i wish it had. But i have some of my own anyway so I'm picking. Just wanted to join in
Depends upon area. There are some for whom AT&T high speed just isn't reliable enough.... If you buy a one x on att you'll have high speeds and decent coverage.
Wrong again. With onboard storage, you can sync down-sampled music from a media library tool like MediaMonkey, fitting more into memory. And, as pointed out, if network coverage isn't there (e.g. at VIRginia International Raceway, where I flag and drive periodically), streaming music isn't possible. That's a pretty big diff' in user experience, spending a weekend in a place you can't stream music at all.And there is literally no difference in the user experience between the streaming and native music. I haven't had any actual music on my device since December.
Not really. Unless your entry-level "decent headphones" are $400 or more. Cost to produce something like $99 or $150 ear buds isn't nearly that much, so bought in bulk, a pair of $99 MSRP earbuds wouldn't add that much to the manufacturing cost of the contents of the new phone's box. ... But the lack of them puts the full MSRP burden on the buyer, but the buyer can pick his/her own. I think it's a net-zero tradeoff.Decent can add a hundred dollars to the price of the phone, depending on your definition of decent.
Google music and other alternatives give you the ability to choose the quality of music. And they adapt the quality to the connection available. For those places where streaming isn't possible, you still have enough storage space for a decent selection of music.Wrong again. With onboard storage, you can sync down-sampled music from a media library tool like MediaMonkey, fitting more into memory. And, as pointed out, if network coverage isn't there (e.g. at VIRginia International Raceway, where I flag and drive periodically), streaming music isn't possible. That's a pretty big diff' in user experience, spending a weekend in a place you can't stream music at all.
Not really. Unless your entry-level "decent headphones" are $400 or more. Cost to produce something like $99 or $150 ear buds isn't nearly that much, so bought in bulk, a pair of $99 MSRP earbuds wouldn't add that much to the manufacturing cost of the contents of the new phone's box. ... But the lack of them puts the full MSRP burden on the buyer, but the buyer can pick his/her own. I think it's a net-zero tradeoff.