pbailey212
Well-known member
If you guy want to test it out...here is Kernel_3.2.zip with obj-y = board-swift-headset.o built in :-*
I just tried flashing and it aborted
If you guy want to test it out...here is Kernel_3.2.zip with obj-y = board-swift-headset.o built in :-*
It's not a flashable zip file, it's an archive of the necessary files to build from source.
Thanks, cooking a test build now, will report back.
If you guy want to test it out...here is Kernel_3.2.zip with obj-y = board-swift-headset.o built in :-*
Here is the IHO build with Kernel 3.2. I have not noticed any difference in using headset. The button on the wired headset works the same way with Kernel 3.1. But I don't even use wired headset and might be missing the point here. Kernel 3.2 seems to be safe and sound on my phone. I noticed that interactive governor is added as an option besides InteractiveX. I have not included cifs module in this build (actually I forgot to add it). I will do next time. Do you guys think it is really needed?
I will not upload this build to Wiki or announce it in the IHO threads until we agree that this 3.2 build will be the next kernel. Please post here your opinions and testing results.
Bob, thanks so much.
I think Kernel 3.2 with:
1) A2DP fix
2) Interactive governor back in
3) CIFS support
should be the new standard kernel. More options for the user is always good (unless it adversely affects performance, which I don't believe is the case here).
A2DP fix is in the Android OS not in the kernel. Right?
I finally found my headset. I couldn't get the button to do anything. I tried pressing it while playing music, while placing a phone call, while on the phone dialer screen, while on the lockscreen, nothing happened. To be honest, I'm not sure what the button should do.
Also, I couldn't hear anything through the headset while placing a phone call, but I need to go through the various settings and see if I had something set up wrong.
Regardless, thanks for sharing the great kernel!
PRODUCT_COPY_FILES := \
vendor/lge/thunderc/proprietary/$(SUB_MODEL)/system/lib/hw/gralloc.default.so:system/lib/hw/gralloc.default.so \
vendor/lge/thunderc/proprietary/$(SUB_MODEL)/system/lib/hw/gralloc.thunderc.so:system/lib/hw/gralloc.thunderc.so \
vendor/lge/thunderc/proprietary/$(SUB_MODEL)/system/lib/hw/copybit.thunderc.so:system/lib/hw/copybit.thunderc.so \
$(PRODUCT_COPY_FILES)
This fixes the multi touch in the 3.1 IHO kernel also. https://github.com/drewwalton192168...mmit/d7fb67de6c96dfc0e691ab778a62c29b4b53bbe1
Also trying to get QPST to read the phone while booted. I'll keep plugging away.
This fixes the multi touch in the 3.1 IHO kernel also. https://github.com/drewwalton192168...mmit/d7fb67de6c96dfc0e691ab778a62c29b4b53bbe1
Also trying to get QPST to read the phone while booted. I'll keep plugging away.
The multi-touch code didn't seem to work, I tested with Multitouch tester found here: https://market.android.com/details?id=com.the511plus.MultiTouchTester&feature=search_result and it still only showed two touches.This fixes the multi touch in the 3.1 IHO kernel also. https://github.com/drewwalton192168...mmit/d7fb67de6c96dfc0e691ab778a62c29b4b53bbe1
Also trying to get QPST to read the phone while booted. I'll keep plugging away.