First of all, I couldn't find a place here in AC related with app/game marketing discussion. Thought about the Android Game forums, but it seems more like where dev release and promote their games. So finally it's here in the General Discussion section, guess it couldn't be wrong in general section. If this thread appears to be irrelevant, do please hit me with a hint dear admins!
Hey guys! We're an indie game developing team here, who lacks experience on marketing
So here's this thread trying to get some advice and help.
There's a game of ours, which is called 44 Chairs.
https://forums.androidcentral.com/e...details?id=com.goldlog.mychair&token=z7V3y6PH
There was a 800+ number of download one day, and the average downloads is around 300 now. (On AppStore) We haven't done much on marketing, the only two times that it has been exposed is by 2 Chinese media, I think that was how it got the 800-downloads.
It's been doing quite good to us. Now we want to give it a try on getting more exposure, mainly on Europe and US market, especially on PlayStore. But it has been released for over a month, even longer on PlayStore, out of the new release section now. I think that is why it didn't get a good rank because we did't think it could get that far, so missed the chance.
Don't want to just sit and see another opportunity missed. But we got not much clue about marketing on PlayStore, guess there might be some very experienced people out here in AC, so here's the thread asking for advice!
What should we do now? With barely any budget.
Any suggestion would be precious to us, thanks!!
Indie game, 800+downloads/day peak, 300/day on average. What should we do now?
Hey guys! We're an indie game developing team here, who lacks experience on marketing
So here's this thread trying to get some advice and help.
There's a game of ours, which is called 44 Chairs.
https://forums.androidcentral.com/e...details?id=com.goldlog.mychair&token=z7V3y6PH
There was a 800+ number of download one day, and the average downloads is around 300 now. (On AppStore) We haven't done much on marketing, the only two times that it has been exposed is by 2 Chinese media, I think that was how it got the 800-downloads.
It's been doing quite good to us. Now we want to give it a try on getting more exposure, mainly on Europe and US market, especially on PlayStore. But it has been released for over a month, even longer on PlayStore, out of the new release section now. I think that is why it didn't get a good rank because we did't think it could get that far, so missed the chance.
Don't want to just sit and see another opportunity missed. But we got not much clue about marketing on PlayStore, guess there might be some very experienced people out here in AC, so here's the thread asking for advice!
What should we do now? With barely any budget.
Any suggestion would be precious to us, thanks!!