So the higher res display doesnt mean anything until the 3D gets ICS? Wow, thats like next spring probably.
At least it will be before the SG2 which will probably get it around Christmas 2012.
So the higher res display doesnt mean anything until the 3D gets ICS? Wow, thats like next spring probably.
At least it will be before the SG2 which will probably get it around Christmas 2012.
At least it will be before the SG2 which will probably get it around Christmas 2012.
Higher resolution people! Everyone knows higher resolution is harder on gpu and cpu so yeah your going to get a drop in fps but cleaner graphics
Sent from my PC36100 using Tapatalk
At least it will be before the SG2 which will probably get it around Christmas 2012.
At least it will be before the SG2 which will probably get it around Christmas 2012.
I actually talked to Qualcomm about that on Facebook, and here was their response:
"Well, to be fair, the HTC Sensation & Evo 3D use rad QHD screens which look pretty slick, but def affect benchmark results. Quadrant & Smartbench have GPU as well as CPU tests that negatively impact higher-res screens. BTW, these 2 devices haven't officially launched yet so these test results are based on software that has not yet been fully optimized. Will def be interesting to see how results changed with fully optimized software!"
My initial comment to them was:
"Why do the HTC Sensation and Evo 3d suck so bad in the most commonly used benchmark tests like Quadrant, Smartbench 2011?"
And my last response to which I didn't get an answer yet was:
"
True but the Sensation has been launched so it is final software. As far as the resolution goes the Motorola atrix with its tegra 2 runs at the same resolution and scores higher as well. I watched a lot of sensation reviews and a lot of them think that maybe power management turns one of the cores off which may explain the lower than expected scores? Any merit to that? Many reviewers say the phone is fast, but it just doesn't feel 1.2 ghz dual core fast. Rather disappointing to hear that..."
I tried to rub some salt into the wound to have a better chance of getting a more technical response out of them, but apparently that didn't work
Either way, I am still super excited to get mine next week!
Ugh...I give up, I can't find the video anymore in which the SGS2 did over 100 fps, I remember it vividly, but I just can't find it. Anyhow, it is besides the point because all the videos I just now looked at show it clearly limited to 60 fps and all those results landed up in the typical for the SGS2 3500 range.
If someone was going in the region of the 100fps range, it had a different kernal not the stock one.
If someone was going in the region of the 100fps range, it had a different kernal not the stock one.
Think it was the guy on Youtube who got quadrant scores like 4300 and his fps were way up there, could have been 100. He was rooted though.
Yeah, they probably took off vsync.
Ok...my thoughts...
Resolution will ALWAYS make a difference. If you think 10 FPS doesn't make a difference than you are mostly correct. The difference between 20FPS and 30FPS is HUGE. The difference between 90FPS and 100 FPS not so much. Regardless of what resolution the app is designed to run at the phone still has to work to stretch it to fit the screen.
As for benchmarks. It's pretty much known that using them to compare phones isn't fair. Quadrant, for example, is usually favorable to Snapdragon, Different SoC's have different architectures, and support different features. That's why I only use benchmarks for comparing performance between different ROM's/kernels on my phone.
FPS: 60FPS is generally accepted as the gold standard. In certain cases lower is ok, but higher is overkill. Nvidia doesn't allow any caps on Tegra 2 devices, while other manufacturers do implement them. This is why Neocore is rarely seen going past 56-58 FPS on any phone.
Whether or not both cores are running is a moot point. The phone is smooth, right? It can run any game in the market, right (except for Tegra 2 specific)? It has enough horsepower under the hood to do pretty much anything you'd want a smartphone to do (except 1080P video recording). HOW it does it isn't really that important IMO, just that it DOES DO it.
EDIT: Quadrant can be easily cheated.
The other thing to add when running those higher FPS is heat. The more FPS, the higher the heat generated, especially in these small devices with no air flow. But indeed 60fps cap is plenty, and you really can't see much difference beyond that like you would between 30fps to 60fps.
Whoa nobody is talking like that. No need for that here..
The other thing to add when running those higher FPS is heat. The more FPS, the higher the heat generated, especially in these small devices with no air flow. But indeed 60fps cap is plenty, and you really can't see much difference beyond that like you would between 30fps to 60fps.
Whoa nobody is talking like that. No need for that here..
what? sorry but that is irrelevant. Take a computer graphic card run it at 100fps or turn on vsync, doesn't mean anything, the graphic card is still working like it was, it is just that the frame rate is capped, it doesnt mean the gpu is working any less. it is more about how much the game stresses your card and how graphically demanding it is, whether you are seeing 60 frames or 100 is irrelevant it is still producing same amount of heat.
Well I don't want to veer off topic here. But running at higher FPS does cause more heat. That is completely incorrect if you think otherwise. I only know this by doing benchmarks, and doing testing in games. Ones like Crysis... Anytime the FPS goes up the temp goes with it, because the card is workng harder. This is why I turn on V-sync to cap off at 60fps and I don't have heat issues.