what game engine do you use for your android game?

Unity3d.Because it gives ability to serialize editor fields and much more things.But file size is really huge.
 
libGDX - continually impressed with feature set. Am using Genymotion for my emulator - makes in-game video a breeze but audio can be flaky sometimes. For music/sounds I use LMMS -it's just fun to play with.
 
I wrote my own simple 3D engine. It works pretty fast, but it took me a lot of time and it's not portable iOS.
 
Unity3D, it was ridiculously easy to pick up and learn. Before I had little to no programming experience, now I feel much more confident even after just a few months! :)
 
We use Unity for our Android games. At GameGenesis, it’s been solid for building fast, casual titles like the mini-games in GameVerse, especially since it handles Android optimization and rapid prototyping pretty well.
 

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