what game engine do you use for your android game?

Unity3d.Because it gives ability to serialize editor fields and much more things.But file size is really huge.
 
libGDX - continually impressed with feature set. Am using Genymotion for my emulator - makes in-game video a breeze but audio can be flaky sometimes. For music/sounds I use LMMS -it's just fun to play with.
 
I wrote my own simple 3D engine. It works pretty fast, but it took me a lot of time and it's not portable iOS.
 
Unity3D, it was ridiculously easy to pick up and learn. Before I had little to no programming experience, now I feel much more confident even after just a few months! :)
 

Trending Posts

Forum statistics

Threads
956,397
Messages
6,968,051
Members
3,163,538
Latest member
boone